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    Fallout retrospective in Game Informer

    Hah. That sidebar is classic. It's like Real Ultimate Power. In any case, the main article is basically a fluff piece. But... Cinematic storytelling?
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    Bethesda dev speaks

    Anyone up for a translation? I'm not allowed to say anything worthwhile, because I may not put the right PR spin on it. As Drone #327, I can safely say that marketing folks have never told me what to do. I'm blissfully unaware of the fact that the project leads, especially the executive...
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    Fallout Developers Profile - Chris Borders

    God I shudder to think of what must have gone through the minds of the poor actors reading Fallout Tactics' script for the first time. Most of it was cringeworthy enough to read, let alone give voice to. Of course, the fact that the VO scripts were fingerpainted with human feces should have been...
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    Fallout repeats last year's E3 showing

    Right, so I'm seeing the same sort of reactions around the place. "oh yayzs betghesda kniows whatg rhey r doing!!!1!" Bullshit. How does this poster give anyone hope? It's like drawing a badly proportioned Zerg critter looking over a bunch of marines with a big caption of "Starcraft 2."...
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    The Game

    "Variety Rat" I fucking love it!
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    The Game

    I'm going to get all OT on yo ass for a bit, with this whole discussion of rats. This is something I was ruminating on a while back. A bit of diversity to AI We all know that AI is one of the greatest challenges of game dev, but the general approach seems slightly misguided to me. Rather...
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    The Game

    On one hand I applaud the wording of this. It's basically my exact feelings, but expressed without my usual vulgarity and cheap humour. On the other hand, I feel even worse than usual knowing that this is not only a commonplace thing, but something that a dev that I actually harbour some...
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    What is the meaning of life?

    The Meaning of Liff
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    Controllable NPCs (Just a thought)

    Oh, won't somebody think of the interactivity? "Controllable NPCs" are a bad and very much broken idea, from arguably the worst game development house ever to achieve success, those wacky Canadians, Bioware. If the AI is FUBAR, you fix the AI, you don't skirt around the issue by making the...
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