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  1. NovaRain

    Condensed Temple of Trials for Unofficial Patch & vanilla game - Version 1.2

    Fixed a bug that prevented Cameron from running away properly.
  2. NovaRain

    Fallout 2 mod Fallout et tu - Release v1.12

    If you're playing 1.10, try these settings: in ddraw.ini: Mode=4 (default), GraphicsWidth=1920, GraphicsHeight=1080 in f2_res.ini: SCR_WIDTH=960, SCR_HEIGHT=540, SCALE_2X=0 (yes, keep it disabled) And this is how it looks like in my game:
  3. NovaRain

    Fallout 2 mod Inventory Filter mod (English version)

    For the swap panel with ExpandBarter=1 in sfall 4.4.4, check this post for some recommended settings: https://www.nma-fallout.com/threads/fo2-engine-tweaks-sfall.178390/page-169#post-4522274
  4. NovaRain

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    Some random survey: Do you think the game should keep your sneak state after map change? (i.e. if you're sneaking and move to another map, you will still be sneaking.)
  5. NovaRain

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Maybe you should check this sticky: https://www.nma-fallout.com/threads/fallout-database.200205/ "Fallout 1 Mods -> fo1-restored-endings_v2.0_by Sduibek.zip"
  6. NovaRain

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    It has nothing to do with sfall itself. Just the text position in the mod needs adjustment.
  7. NovaRain

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    sfall 4.4.4 and 3.8.44 are released on SourceForge, along with their respective modders packs. The expanded inventory/loot screens (8 vertical slots instead of 6): The expanded barter/trade interface (4 item slots per table instead of 3): For the demo of the caps auto-balancing in the...
  8. NovaRain

    Fallout 2 mod Inventory Filter mod (English version)

    Yes, the update is only about adding two more settings to adjust the position of the swap panel.
  9. NovaRain

    Inventory Filter mod (English version) - 2.0.4

    Added Y offset settings for the party member swap panel.
  10. NovaRain

    Fallout 2 mod Inventory Filter mod (English version)

    NovaRain updated Inventory Filter mod (English version) with a new update entry: 2.0.4 Read the rest of this update entry...
  11. NovaRain

    health increments that define Wounded, Severely Wounded, Almost Dead

    https://github.com/alexbatalov/fallout1-re/blob/main/src/game/protinst.c#L364 https://github.com/alexbatalov/fallout2-re/blob/main/src/game/protinst.c#L365
  12. NovaRain

    Fallout 1 mod TeamX patch install question.

    The "1.2" string is from the game exe itself, and TeamX's 1.3.5 only has updated scripts and text files.
  13. NovaRain

    random encouter positioning

    Maybe check the source code from Fallout 2 Reference Edition? https://github.com/alexbatalov/fallout2-re/blob/main/src/game/worldmap.c#L3998
  14. NovaRain

    Fallout 2 mod Fallout et tu - Release v1.12

    Try this: Skill1=15 Skill1Mag=60
  15. NovaRain

    Fallout 2 utility Help! Custom FRM files appear invisible,

    https://en.wikipedia.org/wiki/8.3_filename "UltimatP.frm" It should be somewhat obvious from inven.lst that vanilla FRM files all have short filenames.
  16. NovaRain

    Fallout 2 utility Help! Custom FRM files appear invisible,

    1. Please don't keep creating new threads for pretty much the same question. 2. Try using 8.3 filename for your FRM files.
  17. NovaRain

    Fallout 2 utility Help! Custom FRM files appear invisible,

    ProtoManager from NMA download? Did you select rpu.dat in the settings when adding your weapon? Better check if inven.lst in your data\art\inven\ has the same FRM records as the one in rpu.dat. If everything works, it should just have one extra line with your new sprite.
  18. NovaRain

    Fallout 2 utility Help! Custom FRM files appear invisible,

    Looks like there's a conflict of inven.lst. What's the base game/mod you're trying to add the pistol and what proto editor you're using?
  19. NovaRain

    Fallout 2 utility Help! Custom FRM files appear invisible,

    How did you create the FRM file? With your pic I can see my converted FRM in game:
  20. NovaRain

    Fallout 2 mod Fallout et tu - Release v1.12

    You can simply comment out "SkillsFile=config\Skills.ini" line in ddraw.ini.
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