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  1. NovaRain

    Fallout 2 mod Fallout et tu - Release v1.12

    That's weird, the ddraw.ini in Fallout1in2.zip has the option set to 1.
  2. NovaRain

    13V mod by Lich - 13V mod by Lich

    13V is a Fallout 1 remake/parody. Every NPC has funny dialogs, and there are a few quests that lead to alternative game endings (most are funny disasters). Quests are usually solved by finding specific items hidden in maps. The total conversion is originally made by Lich, and updated by Pyran...
  3. NovaRain

    Does fallout engine support unicode/wide characters?

    No, the engine only uses system's ASCII encoding. That's why Russian version has its own fonts for Cyrillic characters. Guess nowadays people forget how things were before Unicode becomes widely available/supported.
  4. NovaRain

    Walking, excuse me, Living Dead Mod

    Maybe that's how things work on some other forums that you're one of the admins, but certainly not on NMA. It's perfectly fine creating new threads for mod updates/releases (i.e. RP, Megamod, et tu) as long as it's not in a spamming way. This thread hasn't had new posts for nearly 18 years...
  5. NovaRain

    Walking, excuse me, Living Dead Mod

    Why not just make a new thread for the updated repack on your own, instead of keep asking admins to "take over" the first post of old threads? If it's noteworthy, I'm sure Proletären or others will add it to the news, similar to updates news of many other mods/TCs. TBH "multiple topics would...
  6. NovaRain

    UP and RP updates

    Make sure you don't enable sfall's DX9 mode in ddraw.ini if you want to use HRP's graphics modes. My recommended fullscreen setup (assume your desktop resolution is 1920x1080): Mode=6 in [Graphics] section in ddraw.ini. SCR_WIDTH=960, SCR_HEIGHT=540, SCALE_2X=0 in f2_res.ini.
  7. NovaRain

    Fallout 2 mod Fallout et tu - Release v1.12

    Make sure your driver doesn't enable vsync or FPS limit for the game.
  8. NovaRain

    Fallout 1 mod Fallout Fixt - next release will be some time in Jan 2020

    Just download 0.81alpha from the links in the first post, any newer versions are solely test builds and might give you more trouble than it's worth. Although personally I don't recommend new players to play FO1 with FIXT, even the "fixes only/purist" version isn't really just bug fixes.
  9. NovaRain

    Fallout 2 mod Fallout et tu - Release v1.12

    Check the "DisableHorrigan" setting in your ddraw.ini. If it's not 1, then you did something wrong to your game.
  10. NovaRain

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    sfall 4.3.7 and 3.8.37 are released on SourceForge, along with their respective modders packs. About dropping support for pre-SSE processors, the affected old processors are: Intel - Pentium II, older Celeron (Covington/Mendocino, anything lower than Celeron 533A) AMD - older K7 (Athlon...
  11. NovaRain

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    OK, I overlooked the code. There is a check for EMP when the game calculates the combat damage: if ((*flagsPtr & DAM_BYPASS) != 0 && damageType != DAMAGE_TYPE_EMP) { damageThreshold = 20 * damageThreshold / 100; damageResistance = 20 * damageResistance / 100; } The bypass armor...
  12. NovaRain

    [Collection] Inventory FRM edits

    Some ammo edits I recolored the color stripe on some ammo to yellow for the new "Ball" ammo type. also made a .44 Magnum AP similar to the one in Fallout Tactics. BTW, EcCo already has .223 AP and 14mm JHP inven sprites, so check that if you're interested in assets for adding more ammo types...
  13. NovaRain

    Fallout 2 mod FO2 Engine Tweaks (Sfall)

    I didn't see special handling of EMP DR/DT for crits in the engine code dump (RE or CE for more readable source code) when the game calculates the damage in combat. But Anna in RP has the "invulnerable" flag set in her proto, which sets the damage multiplier of critical hits to basic "x2", i.e...
  14. NovaRain

    Fallout 2 resolution help

    They are probably playing the game with Restoration Project installed, which has maps expanded to fit higher res better.
  15. NovaRain

    Fallout 2 resolution help

    The black bars are normal because they are "map edges", some maps just have narrower areas with the width less than your game resolution, so you see the black bars on the sides. If you want to see "unfinished" areas beyond the map edges, set EDGE_CLIPPING_ON=0 in f2_res.ini.
  16. NovaRain

    Fallout II Visually Enhanced Patch (FKA Hi-Res Patch)

    You can get it from Drobovik's database: https://www.mediafire.com/file/ijfu70dj1ml5sl1/Mapper2_High_Resolution_Patch_v3.0.2.zip/file
  17. NovaRain

    Fallout II Visually Enhanced Patch (FKA Hi-Res Patch)

    Yes please, always good to have some refs even if I probably cannot do much with it.
  18. NovaRain

    Fallout II Visually Enhanced Patch (FKA Hi-Res Patch)

    Wow! Glad to see you are still doing OK. Just curious, do you still have the source code of old HRP (DX9 one before you overhaul it to DX11 VEP)? The current code of built-in HRP in sfall was done by disassembling f2_res.dll, would be nice if there's a real source code for reference.
  19. NovaRain

    [Collection] Inventory FRM edits

    Mauser Pistol edits Lexx toyed around with the vanilla graphics one day, hand-painted the stock, and adjusted the barrel to make it look less bent upward. Then, I touched up the highlight on the barrel for a more vanilla feel. The gun (one with stock) will be in the next release of Et Tu as...
  20. NovaRain

    Do "bypass armor" critical hits bypass innate DR (perks, drugs, implants)?

    The "bypass armor" effect doesn't ignore DR/DT completely, it just reduces both to 1/5.
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