Search results

  1. A

    Fallout 2 mod Fallout: Yesterday

    Funny romance/"romance" like the Shotgun wedding is easier to write though as one does not need to bother about stuff good characterization, avoiding making the romance awkward or giving the romance good character development.
  2. A

    Fallout 2 mod Fallout: Yesterday

    Not even a fangirl? :( I checked and hexer said its possible to have sex at least. That is pretty much as romantic as Fallout ever got so its fair enough. I think it would be nice to have some extra options for flirting during dialogue whose success depends on how high ones CHA and/or Speech...
  3. A

    Fallout 2 mod Fallout: Yesterday

    Any romance/"romance" (or plans) for a 10 CHA and (as much Speech as one can get) smooth silvertongued rascal in Fallout Yesterday? ^^
  4. A

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Any news? Is an update still planned for this month?
  5. A

    Companion Mod for Fallout of Nevada

    Pack mules...woe those poor guys as I tend to carry TONS of stuff... :( Do they have different dialogue depending of stats such as INT or CHA? Or any plans to add things like that? Backstories are nice though. Looking forward to see it expanded as it makes companions look more interesting than...
  6. A

    Companion Mod for Fallout of Nevada

    Interesting mod. :) Do the companions have any banters, optional personal quests, respect level for the PC, optional friendships/romances/sex encounters, companion conflicts or reactions to how the PC handles quests? Maybe some advice or comments about the place they are in? Or do they act...
  7. A

    Fallout 2 mod Fallout: Yesterday

    It finally seems to work now. :-) Thanks for the help!
  8. A

    Fallout 2 mod Fallout: Yesterday

    Hmmm, so what should I do? Make more free space on my HD? Reistalling probably won't do since I'm just borrowing files for Fallout Yesterday. Something is corrupted in the art folder and needs to be either deleted or added? Run on previous windows compatibility or with admin priviledges?
  9. A

    Fallout 2 mod Fallout: Yesterday

    All right, so I've done that and I got this in the debug.log: Fade time is 79 Fade steps are 531 Chi squared is 20.582000, P = 36.420000 at 0.05 Sequence is random, 95% confidence. >partyMember_init soundInit: Setting primary buffer to: 16 bit, 2 channels, 22050 rate soundInit: Primary...
  10. A

    Fallout 2 mod Fallout: Yesterday

    So I added the exe. and the patch000.dat from the 1.02d patch to the Fallout Yesterday folder alongside the master.dat and the critter.dat from the original game but I still get the "Game initialization failed" message and the blue screen :( I even used the original version of the game in case...
  11. A

    Fallout 2 mod Fallout: Yesterday

    Well, I'm indeed using the gog version. Should I look for the old version? When I put f2_res.dll ; f2_res.ini and f2_res.dat to my Fallout Yesterday folder I still get a blue screen and a crash afterwards. Its strange though that I had no problems with the previous version of Fallout Yesterday...
  12. A

    Fallout 2 mod Fallout: Yesterday

    Strange...I've done all as stated in the install instructions but when I try to start the game I get "Game initialization failed!" I had no such problems with the previous version. Any help? :sad:
  13. A

    Fallout 2 mod Fallout: Nevada (extended)

    Is v2.0.2.3 the latest version? Could you post a changelog with what changed since the previous version if possible? Glad to see this mod is still being improved!
  14. A

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Here is a save from the place where the bug mentioned above happens.
  15. A

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    I think I've found another bug in the latest version uploaded by Pyran. In New Reno outside of the Jungle Gym there are 3 guys whose floating text says nothing but "error".
  16. A

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Cool stuff. I might have noticed a small bug during my play though. Namely in the changelog it says: Corrected a number of scripts which had incorrect/missing variables regarding Sexpert, Gigolo and Virgin (Thanks to Muttie) But as I begin the game I notice that there is no Virgin reputation...
  17. A

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Any update on how things are doing?
  18. A

    Fallout 1.5: Resurrection

    Isn't it already fully completed?
  19. A

    Fallout 2 mod Fallout: Nevada (extended)

    Nice. :) Two things I noticed though: in the the screen where one choses a name/stats/age the "Race" option is worded as "Paca" and the Style option is worded in russian. Both of these words were in english in version 16.02.20 but are not so in the 23.02.20 version. Small nitpicks but easy to...
  20. A

    Fallout 2 mod Fallout: Nevada (extended)

    Thanks! Btw when using the new version released 23.02.20 I had not experienced any problem during installation this time. :) A question if possible: Do saves made from the 16.02 version will work for the 23.02 version (and will I get all fixes that came since) or should I try to start the game...
Back
Top