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  1. bratmanntoffel

    [Collection] Inventory FRM edits

    That's an interesting idea. Guess a regular shoe with a hidden blade would do for the first. But I couldn't get myself towards the idea of a powered shoe without having a powered movement or anything similar though.. Looks like all we need now is some FOOTage heh heh hugh
  2. bratmanntoffel

    [Collection] Inventory FRM edits

    Well, one (maybe the only) thing Fallout Tactics does good are the unarmed and melee weapons it has. Also red888guns_deviantarts.com and Fallout Nevada contain nice ideas. Here is a selection of some weapons I use in my personal wip-mod: Punch Dagger (FOT) Mace Gauntlet (FOT) Punch Gun (FOT)...
  3. bratmanntoffel

    Working on a combat overhaul project (FO2)

    Hey @Slaughter Manslaught, my CANGED_PERKS_AND_TRAITS.rar is basically a mod that attempts to deal exactly with that point. Inside you'll find a complete small mod which tries to put all perks and traits I could manage to deal with into better use and balance. In addition it adds a few new ones...
  4. bratmanntoffel

    Working on a combat overhaul project (FO2)

    Wow, quick, kind and sophisticated answer. How can I like comments btw? Just know the option to give rads or report... :) Yes, consistancy is key. For whatever goal one is aiming for (be it for the power-armor-is-tank or the weapons-always-must-hurt party or any else..). Anyway, cool thing so...
  5. bratmanntoffel

    Working on a combat overhaul project (FO2)

    Hello everyone, and especially @Cyrus! First let me say, that I greatly enjoy your attempt to fix and improve several aspects of the game. You addressed very important points that seem to be very important to work on and I think I don't speak for myself alone, that finding solutions for most of...
  6. bratmanntoffel

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    So lets hope for Christmas and that the Lord may return.
  7. bratmanntoffel

    [Collection] Inventory FRM edits

    Oh. Guess I've seen him ranting in an other thread. Well, rules are rules.. Ah I'll try this, thank you!
  8. bratmanntoffel

    [Collection] Inventory FRM edits

    @Vali, did you notice the change of color in some of your frms? I did in the crossbow and laser-smg frms you sent me. The sceenshot with your smg in the temple shows me that you seem to face the same issue. > and > seems that mostly yellow gets changed to reddish when converted bmp into frm...
  9. bratmanntoffel

    [Collection] Inventory FRM edits

    Nothing is wrong with them. For me, they are just too few in the game for a good choice of variants or a smooth escalation of power. Well, besides small arms, there are just very few unarmed, melee, energy weapons, throwing ones and, hell - even big guns. Unarmed f.e. escalates from rocks, brass...
  10. bratmanntoffel

    [Collection] Inventory FRM edits

    Ok, true. But for me these sounds are more suited for plasma or cannon behavior or very heavy MG, than (smaller) laser shots. Well, I like your Laser Machine Gun, but more as a weapon of itself. To me it looks like a Laser Cannon Variant. With the handle, it is more close to the heavy weapon...
  11. bratmanntoffel

    [Collection] Inventory FRM edits

    @Vali Thanks a lot! Also I like your alternative Laser SMG and very much the Laser Sniper! Don't hesitate to post more of your arts, if you ask me :) How do you implement a laser smg or assault rifle behavior? there are no energy burst sounds. Well, except of one: 35 (#), which has the pulse...
  12. bratmanntoffel

    [Collection] Inventory FRM edits

    Sure. Here it is.
  13. bratmanntoffel

    Balancing steal skill

    Sorry for gravedigging an old thread but it appears like this is the only one for that topic to fix the broken steal system. And I must say I quite like your first attempt. Sure fiddling with tokens and deep scripting could find a more smooth solution (@Daemonjax, keep it up if you're still on...
  14. bratmanntoffel

    [Collection] Inventory FRM edits

    Vali, these look awesome. May I ask for your Laser SMG and Crossbow frms pls? As for the Laser Assault Rifle be aware, that Mutants don't have the rifle sprites and so only can use weapons w/ big gun frames. However, you can copy these and rename them with the rifle-suffix (-r, and - p if you...
  15. bratmanntoffel

    Fallout 2 mod Adding some new Weapons to Fallout2.

    Here are the frames I made exclusively on my own (download below). As for additional content I have lots of ideas and already implemented some of them in my own personal wip-mod. Here are some of them: + implement rocket sledge from red888guns and give it rocket sound and fuel consumption +...
  16. bratmanntoffel

    Fallout 2 mod Adding some new Weapons to Fallout2.

    Hi! First, thank you for all your effort. Here are my 2 cents with some weapons and armor I created for my own personal mod. (Double Barrelled) Pipe Rifle Rusted 10mm Pistol .45 Pistol Worn Hunting Rifle Dynamite Spear Butterfly Knife Knapsack Flamethrower 40mm EMP Grenade...
  17. bratmanntoffel

    Fallout 2 mod How do you mod perks?

    Hi Guys, first let me thank you modders for your awesome work. You make this game shine like it deserves and it's still gettin brighter! I took some time while modding perks by myself and created following list out of trial and error. My way was to change a trait in perks.ini and look for the...
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