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    5 new gameplay videos

    Jesus Christ, what is up with some of that music in there? The "Escape" video just blasted out trumpets in the middle of the wasteland at around 2:10, seems like they can't wrap their minds around anything other than the epic-wannabe aesthetic. Sure, but that's because it makes sense for a...
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    Fallout 3 LGC: MTV Multiplayer

    Exactly. Computer RPGs will always have some degree of railroading with regards to the main quest, and so prioritizing this kind of freedom over coherency sounds like a bad deal to me. It would even serve as an explanation to why fast travel bypasses random encounters. While I recall it...
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    Fallout 3 LGC: MTV Multiplayer

    It doesn’t need to be. You will have a semblance of safety and stability even if they gave you the most bumfuck shithole ever seen by man. The quality of the house matters not, only the sense of belonging it brings which screws with the "wandering hero" theme. Is it? Ok, since BN's own The...
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    Fallout 3 LGC: MTV Multiplayer

    Well, I'm late to the party, but welcome to the forums. Now, it seems to me that you're mistaking two different aspects of the game. Choices and consequences, or open-endedness, can certainly add a lot to the experience, but they don't comprise the whole of the game's feel in face of both the...
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    Fallout 3 LGC: MTV Multiplayer

    Yes, we are indeed discussing opinions here. But that should not prove a problem unless people fail to adress the merit of said opinions, in this case wether a house hurts the setting or not. Saying that some people will like something, or more people will like it than not, is just an ad populum...
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    Fallout 3 LGC: MTV Multiplayer

    But even if that's true with most things in the game (and I doubt that's the case and people will be able to dodge every exploding car, Fatman and minigame out there, especially lockpicking), games shouldn't try to do just about everything because that usually stretches thin the quality of each...
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    London flashback: eDome

    Some pretty low standards you have there. Most people around here acknowledge it might be fun or even a good game (not me, though; Oblivion jaded me too much for that), it's just not Fallout in gameplay and mostly not on setting as well. Well, Amaranth was a good track, and I don't think it...
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    Fallout 3 at LGC: GameSpy

    Wasn't the guy who wished Fallout fans a horrible and fiery death also from Gamespy? Some staff they got there. Sure, but noone here is acting in a professional capacity. If you are a gaming journalist and you flame a group of people, it reflects badly on your employer. It's just not...
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    Fallout 3 at LGC: UGO

    That would be very cool. I think they should do just that, maybe letting you keep a couple of important items exclusive to the area, and hide the vault entrance once you get away, making you wake up from your drug-induced haze somewhere completely different. Kind of like getting the life...
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    Fallout 3 at LGC: UGO

    Wow, that quest sounds so awesome it's hard to believe it could come from Bethesda. I always thought this kind of mindfuckery was woefully underused in videogames, and it sounds that they pulled it off quite well (though I still remember how some Beth dev painted Oblivion's combat in an almost...
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    Fallout 3 at LGC: GamersGlobal

    Good to know that they are sticking more to the original and not overdoing the pop-culture references like Fallout 2. Nice going there, Todd. Now, if they kept Fast Metabolism, you can LARP as post-apocalyptic Wolverine! They better add a snarky extra option ending in "bub" for every dialogue...
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    Prima Official Game Guide: Collector's Edition

    Wow, even the official guide has moneygrubbing special editions. Still, I wonder what kind of insightful advice there is to be given about Fallout 3... About NMA's coverage or not, keep in mind that only FOPoS does not have a section, and I don't think many disagree with that decision. My...
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    Eurogamer interviews Pete Hines

    Maybe not unlimited, but Bethesda is certainly not understaffed in the "writing monkeys" department. It's amazing that they seem to be aware of this pitfall and still manage to walk right into it. Judging only from the previews, there might already be more "fucks" being thrown around in...
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    Fallout 3 screenshots galore

    Yeah, had completely forgotten about that BB gun thing (though I still suspect they'll include the Red Ryder). The Jet part was, to me, a little unclear due to the recent Ultrajet thing, so I took this as confirmation that both the original and this enhanced version are in. You're also probably...
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    Fallout 3 screenshots galore

    Noticed a few more things from those screenshots. Apparently, regular jet is in, just as BB gun ammo and so possibly the Red Ryder. Intense Training seems to have 10 ranks, which seems absurdly excessive, even more so when coupled to the bobbleheads. Tag! makes a comeback, though the wording is...
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    Fallout 3 screenshots galore

    Though most perks so far have been really inane +skill or %damage ones, I have to say I'm curious about those "child at heart" and "scoundrel" there. There was this one NPC in Oblivion called M'aiq the Liar that would mock the fans' pre-release criticism and concerns with such lines as...
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    Fallout 3 puppet merchandising?

    Man, talk about going overboard with souvenirs. This game has seen shirts, lunchboxes, bobbleheads, nuka-cola bottles, Pip-boy replicas, now puppets and bottle openers. I don't know if that's standard for high-profile games, since I don't follow all of them this closely, but this overkill feels...
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    Eurogamer previews Fallout 3 yet again

    This whole "apathetic NPCs" situation reminds me of the time when I found out you could target and attack doors in Fallout 2. Rose's Bed and Breakfast never bothered me again with those damn auto-closing doors, but it was pretty silly that nobody seemed bothered by my kicking every door in the...
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    Igromania magazine preview

    Oh joy! Mudclams! At least Bethesda is trying to deliver on the choices. I'd really like some examples of branching quests and consequences, though, since the only one in that vein that I recall is Megaton.
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    Fallout 3 Censorship Report

    I believe a somewhat recent preview stated you could indeed cure addictions at any local doctor, so yeah, they would need some pretty damn strong side-effects that have significant impact on the game not to end up just stat-boosting potions. EDIT: found it. Maybe your mind is blocking...
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