You really went out of your way to show Rosh some good Straw Men, didn't you.
Indeed I was, and it was. Anyway, your reply shows a lack of understanding of how capitalism works. The pilot is more valuable than you. His ship is more valuable than your life. You are nothing. Every idiot can try...
That is the problem. I am curious, though: Your posts sounds like a reply, but I can't seem to find anything you are replying to in this thread or in the preview!?
Anyway, it's just lame. Reducing the cash on ALL your missions by a percentage is meaningless, the devs have to balance that...
I don't see the connection.
It is in RA. In fact, it's pretty bad. The limbs main if not only purpose seems to be to boost the character's stats through somewhat random modifies. An artificial heart may boost health or regeneration, but so may a leg. Oh well.
It was pretty specifically stated...
I think the thief is the decker. Assuming the decker is what I think it is: A console cowboy, a deck jockey. An overglorified hacker. Why did you write overglorified, btw?
Cyberware tends to look similar in all that is cyberpunk. I don't know what similarities you are referring to, it all looks...
I finally installed the demo myself. I ain't quite certain if it's wasted potential or just suckage. Since I like Cyberpunk and have been waiting for the chance to prep my char with a few implants, I'd say the latter.
I like some ideas, the graphics and the interface, which is pretty neat...
Taking Europe is more a sort of sportive event then?
So... after the real war, the Soviets either conquer or destroy Europe for the heck of it. Sort of an epilogue.
Eh? That would only be a different abomination. The sheer use of this hybrid is moronic enough, no matter the prefix. Even a simple anglicism would be inappropriate to the point of being idiotic.
Actually, two post were more about how my logical deduction skills pwn AftershockVibe. :D
On Topic, it's sad to hear that. Unfortunately, in recent years Germany seems to have a large share of cheap copycat games.
I long for the times of Mad TV. :(
I love the article. I recognize many of my own ideas, which isn't surprising as I never thought of them as being very original, they just don't seem to have any bearing on mainstream game development, which mostly means game development in general.