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    Pete Hines on negativity

    Fixed :D
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    5 new gameplay videos

    What the hell was Burke doing with his arms during Vid 2? They were just slowly going back and forth. Super stale speaking animations in any case. And dear god, I think I recognize the Ghouls voice from the tenpenny vid. Isnt that the voiceactor that did most of the lizard people from...
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    Fallout 3 at LGC: UGO

    I wonder how a person would act if they were raised on Psychotropics since childbirth? Even with the gas turned off, they must be mightily screwed up in the head anyway. It would be funny if you could persuade one of the crazies to be your companion after you turned off the gas. He would...
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    Fallout 3 at LGC: UGO

    Personally, I think it would have been way more intresting if they had excluded the raving lunatics that somehow are sane enough to procreate, eat, work the jumpsuit extruder, and cloth themselves. I mean think about it. Up the mindfuckery portion, and get rid of the cannonfodder and you...
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    Fallout 3 at LGC: IGN

    Surely this magnificent species are finally due their triumphant apperance in Fallout 3! For to long have they languished in their limbo state in the semi-canon dimension! Bethesda will bring about the full glory that is the S'Lanter race! Praise be Bethesda! Kidding aside, I seriously...
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    Fallout 3 screenshots galore

    Is it just me or do the people look way to clean for living in the wasteland? It might be the shitty quality of the pictures, but they all look like they all got a hot shower when they woke up in the morning. Sure, their equipment/clothing looks worn, but they all have super cleanscrubbed skin...
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    Fallout 3 QA guy on subject of "200 years later"

    Let me try this again. How is Bethesda having 3 structures with identical meshes, damage pattern, and textures, right next to each other, an unimportant non issue? I would like an elaboration since, to me anyway, this seems like a surefire way to ruin the oft mentioned "immersivness"...
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    Fallout 3 QA guy on subject of "200 years later"

    You might want to read peoples posts fully before posting a knee-jerk reaction post that makes you look silly. Like Ausir said. Its about identical houses with identical damage patterns next to each other thats the lazy/bad design.
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    Fallout 3 QA guy on subject of "200 years later"

    I think the wooden houses are a double wammy of bad design. First you have the whole "they shouldnt be standing!" issue. Then you have the fun screenshot showing three of the wooden houses with the exact same damage pattern all next to each other, and we start to explore a whole new dimension...
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    Igromania magazine preview

    So I guess there will be some sort of greenery like grass and trees in the game since there exists large bodies of fresh water like rivers for some unfathomable reason? Im thinking this must be the coast they are talking about and not a river. I hope...
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    Eurogamer previews Fallout 3 yet again

    So basically, if I understand it right, everything good in Fallout 3 is thanks to Bethesdas genius, and everything bad is because of the ancient dark age games Fallout 1&2? Wow... Just... Wow... Give the man a prize. He makes it sound as if Bethesdas greatest fault is respecting the previous...
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    New Gameplay video

    Anyone else recognize the "half-crouch-lean-slightly-forward-and-swing-then-resume-standing" melee animation cycle from Oblivion? Kinda sad that they are reusing stiff and poorly done animations from their previous game. Not to mention unrealistic. I mean, who looks like that when swinging...
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    Fallout 3 bits and pieces

    So basically this means if we keep firing at the head it will run out of its localized healthbar hitpoints, thus becomming "crippled", and of you keep shooting at the crippled head, all it will do is take health from the general hitpoints pool until death? Yea. immerson for the win...
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    New screenshots

    Nitpick? I would think complaining about them having THREE identical houses, all with identical destruction pattern, all next to each other in the same screenshot is more then just nitpicking (lazy destruction design aside).
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    X360A hands-on

    How does that make any real sense? For the amount of PPSHs shotguns we have seen raiders carrying around, China would have had to invaded Washington DC with a large army, and then conveniently died off in enviroments where their guns wouldnt rust into solid chunks after a month of exposure...
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    X360A hands-on

    True, it would be plausible if it was the only one. Perhaps someone found an old collectors item PPSH and decided to make a shotgun out of it because of scarcity of its original ammo. Sure, I can buy that, but after looking at all the vids available of the game, this is not the case. It has...
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    New screenshots

    Not really plausible. I mean, sure, if they were looked after, or renovated with regular intervals, but I have seen houses after just 20 years of neglect look worse then those in that picture.
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    X360A hands-on

    Its actually a Soviet World War II Submachine Gun, called the PPSH. All they have done, is put a bigger caliber barrel in it, and move the magazine feed forward. http://upload.wikimedia.org/wikipedia/commons/thumb/9/9e/PPSh-41_Penry_Museum.JPG/800px-PPSh-41_Penry_Museum.JPG So one might...
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    New screenshots

    Anyone care to explain to me why those wooden houses look like they were hit by mortar fire 2 weeks ago? Thats hilariously retarded. Either, a) Nothing should be left standing, exept the foundation, because of the blastwave blowing it away like a pile of sticks in a tornado, or because...
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    OXM outtakes hit blog

    Im not sure I follow you. We cant blame Bethesda for making a crappy game, because its "multi-faceted"?
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