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  1. M

    PARPG - a nuclear winter RPG moving towards a 2nd techdemo

    Fallout, Arcanum and Planescape: Torment worked great in 2d. It's not meant to be a mainstream RPG so I'm not too concerned about the large mass appeal. Furthermore creation of 2d games seems to be a more realistic goal for small indie and open source teams. I know that Age of Decadence took the...
  2. M

    PARPG - a nuclear winter RPG moving towards a 2nd techdemo

    I was not sure if this is the proper place for these kind of announcements but as it's Fallout-related and a standalone game I went for this section. Mods and admins feel free to move the topic in case I failed at picking the right subforum :-) What is PARPG?: PARPG is the working title of...
  3. M

    Fan Made Fallout demo in a week

    Looking forward to it. Regularly updated (in this case weekly) builds sound like a good idea to me. Gives the community a good way to test the latest version, report bugs and give feedback right away.
  4. M

    So,.....Are you guys still waiting for FMF too?

    Zero Projekt is making good progress as well :-) Seen some of their recent (semi internal) gameplay videos and they've done a good job. Still a lot of work left (my personal estimation is at least another 2 years) but they might succeed.
  5. M

    Afterfall: For A Fistful Of Renders And An Announcement

    If you your project doesn't lack one thing, it's polish! I love puns :-) To add anything to the news posting: I'm quite sceptic about Afterfall nowadays as well. It sounded good but the recent PR disaster is really worrying me.
  6. M

    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)

    No :-/ Killap is the creator! Shouldn't be that hard to figure out as he started this thread :-)
  7. M

    Fallout 1 compression & decompression - anyone interesed

    Portability has improved a lot in the last several years. Nowadays the only major issue seems to be portability of the MS GUI framework that comes with Visual C#. The C# standard library itself seems to be quite well implemented via MONO.
  8. M

    Fallout 1 compression & decompression - anyone interesed

    C# can be used on *NIX platforms via MONO as well. It would be good if you could open source the code so anyone can play around with it and port it.
  9. M

    Item adding tool?

    You need junk parts or you want to change item into junk?
  10. M

    Project announcement: Zero-Projekt

    Sure, go ahead ;-) I love delegating work as well.
  11. M

    Collaborate on Shelter

    Do you realistically think that you can replace so many graphical resources with the rather small current staff? Or is this more a wish based on the hope that a bunch of 3d artists join the project and start replacing the Tactics arts currently in place?
  12. M

    Playing as Mutant in Fallout 2

    Check out: http://modguide.nma-fallout.com/#Graphics010 Note: being familiar with a hex editor has nothing to do with modding. Usually you don't use hex editor for these purposes but in this case it's needed in case you're not using sfall (though there is no real reason to not use it)...
  13. M

    Playing as Mutant in Fallout 2

    What part of it didn't you understand? Do you know what a hex editor is?
  14. M

    Age of Decadence Roundup

    They said that modding tools are not a top priority (or even not a priority at all). In the end they want to produce a good singleplayer game and creating proper modding tools would take them even more time. They also mentioned that they don't mind helping people who consider to use the...
  15. M

    Age of Decadence Roundup

    Just remember how cool melee was in Fallout! Nothing can beat hitting the stealing little bastards in the Den into their groins with a super sledge :-)
  16. M

    Age of Decadence Roundup

    Go ITS go! I love their work on Age of Decadence and I'll definately buy it. It's not just the game itself but I do appreciate their way of community interaction and their honest way of doing public relations even more.
  17. M

    Taking FarCry2 into the Fallout world

    To make it short: the lack of good engines is not near the main reason that there is no spiritual Fallout 3 game in the making by fans. There are enough proper engines around, open source and commercial ones. What is needed is a team of dedicated fans who are willing to invest their free time...
  18. M

    New Online Fallout game

    Prolly better starting point: http://www.planetpdf.com/developer/article.asp?ContentID=6634 Concerning your C++ comment: I kindly disagree! C++ is one of the hardest languages you can learn today and it has many dark corners (e.g. undefined behaviour). Writing your own Fallout tactics game...
  19. M

    Fallout 1.5: Resurrection Update

    This year? I'm pretty sure it will be released this year. Not sure if this year is 2008 though :-) Seriously: Fallout modding projects are known to have massive delays; at least the more ambitious ones. You can't finish a total conversion in a year. Take a look at FanMadeFallout and Mutants...
  20. M

    Should the Mapper be reverse engineered?

    One issue with Dims mapper is that its written for the Borland C++ compiler in mind and uses the Borland RAD widgets. Therefore it won't build with any free (as in free beer and / or free speech) compiler. Not sure if Borland offers a free of charge compiler nowadays but if not it might be...
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