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  1. C

    Climate changes

    ahem id like to keep this new Fallout as traditional as possible (sorry for my previous threads) but still have new aspects in them without throwing off the Fallout ultra-realism. So I say climates! like 5 month winters due to global warming, where player character is required to wear...
  2. C

    Classes...finally classes

    There should be classes in Fallout 3 that focus on things like perk progression, or SPECIAL defaults...so lets say that an Assassin class would have lower strength but higher perception and agility, of course classes would only be an "option" so if you wanted to go old-school or even make your...
  3. C

    Never could figure this out

    Something that has been itching at me since Fallout Tactics was worth 69.98$ (Cdn.). Why is it when you get a random encounter with both Reavers and Mutants do they not fight eachother? Is it possible that they Reavers and Muties have some sorta military alliance with one another?
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