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  1. gangrel

    Shooting animation

    Thanks. I will analyse this script.
  2. gangrel

    Shooting animation

    I wont make something like end of the game of Fallout 1 with Bloody Mess perk. That's mean player will kill someone. And when I do this by attack fuction it will can miss or don't kill (just take xx demage). This also waste action points.
  3. gangrel

    Shooting animation

    Hm... I wrote following code: wield_obj_critter(dude_obj,PID_DESERT_EAGLE); attack_setup(Dude_obj,Self_obj); And when I put F8 in mapper then it crashes. What I do wrong?
  4. gangrel

    Shooting animation

    Ok I find this.
  5. gangrel

    Shooting animation

    I trying make (in script) that dude_obj will shoot to someone. I testing this with Reg_Anim_Func and but I don't know action_id of shooting in player character. Anyone know this ID number? Or other way to make this?
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