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  1. J

    Fallout 2 mod Megamod version 2.47 Bug Reports and Suggestions

    Hi Thank you for for this great mod! Tried a playthrough with 2.47.1 version with hard difficulty, but also tried easy. I think I installed everything correctly. *The overall damage balance seems VERY off. Some places and foes seem impossible even on easy combat difficulty, since they one-shot...
  2. J

    Fallout D20 - is fan-made on-line RPG, based on NWN2

    Looks promising sofar :) Maybe you already told, but how are the skill, combat and dialog going to work? Never played NWN2... so i don't know the game mechanics. If you are using other companies/people made artwork maybe you should put the credits directly on them(e.g. loading screens). May...
  3. J

    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    I have encountered another issue. Not sure if its a PR or RW problem. All ranged weapons have become broken, they have no fire mode. Ammo is show but no fire mode can be selected. Savegame: http://www.mediafire.com/?ggxc9h799ss4jh2 EDIT: Yes, false alarm, i had a broken limb :P never happened...
  4. J

    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    Thanks! Yes the full/default install of RP had ammo fixes in it and after a reinstall everything seems fine. *intensive testing and enjoying*
  5. J

    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    Im using latest RP and i think default install options. No other mods. Tested stuff on both wimpy and hard diffuculty. Jep bozar loads afterwards 14mm but it still plain sucks. Eg dealing 0 damage hits to combatarmor guys and ~20dam to mantis. And yes sulik accepts PA after i removed other...
  6. J

    Fallout 2 mod Fallout 2: Weapons Redone v2.3

    Whoa is this supposed to be so tough? Im trying to kill the church guards in Den and get ~30dam hits wearing PAmk2 Edit: also there are 223 and 14mm versions of the bozar and both are useless dealing ~10dam average. Powerarmor cannot be worn by companions anymore.
  7. J

    Stuck at EPA

    Some more spoilers would be welcome... its boring to run around with binoculars. What rep/science is required for binary hologram doc?
  8. J

    What would your perfect Fallout game be?

    That is a question what would need several weeks to get the whole answer out of my head. So ill try to make it short. Look: 3d;topdown view with rotatable camera;dark graphics;classic falloutish minimalistic interface; film grain effect for radiation; default zoom like fallout1,2; multistorey...
  9. J

    all Fallout 2 SFX in *.wav

    sorry but im afraid you have to do it again :P The sampling rate must have been wrong when saving and now everything sounds like mickey mouse. edit: mh very strange then. Someone else check it out..
  10. J

    Fallout 1 - Water Caravan Issue

    you could use a savegame item editor to get a new waterchip
  11. J

    Megamod 2.3 technical issues and suggestions

    respect :) But is there a changelog?
  12. J

    Megamod 2.3 technical issues and suggestions

    Any inventory editor should work. You just have to remove the stuff from your inventory that was added by the mod and then the editor should be able to load your savegame. However make a backup first... this might cause problems. No and i dont think there is any easy way to edit quests
  13. J

    Fallout 2 Restoration Project Gameplay Thread

    could anybody pm me what exactly you did in epa to get to all levels. Please! I hope the megamod epa is the same because that is what i have been trying to complete for months already... but nobody in the megamod thread responded :( maybe here.. thanks
  14. J

    Megamod 2.3 technical issues and suggestions

    thamn brain error... my previous working version was 2.3 , not 3.21. And i tested with 2.11 files now that the error is somewhere in data\scripts... in the files beginning with "vc" ofcourse. Or atleast some script leads to the error. I will try to narrow it down further. edit: the problem...
  15. J

    Megamod 2.3 technical issues and suggestions

    i deleted the data folder first so i didnt overwrite anything, then stared a new game. and i just checked.. vanilla 1.02 vault city works.
  16. J

    Megamod 2.3 technical issues and suggestions

    thanks... didnt delete anything yet :) and yes it happened in the map where the vault entrance is. Thats really good news that we might see a even more complete MegaMod so soon. edit: deleting vcvltgrd.int and/or vcgatgrd.int didnt work editagain:deleted data folder,copied the untouched data...
  17. J

    Megamod 2.3 technical issues and suggestions

    didnt find any pros with wrong size... guess ill have to reinstall and start a new game. Any eta on when the Restoration project will be integrated? Thanks and respect to you for making Fallout 2 my nr1 game again :clap:
  18. J

    Megamod 2.3 technical issues and suggestions

    umm it seems with 2.32 vault citys 2nd map always crashes. 2.31 was ok...
  19. J

    Fallout 2 mod Unofficial MIB88 MegaMod Gameplay Help

    someone please tell me where i am supposed to find the pass for EPA other levels. I completed all quest and searched everywhere but the door near elevator just says:wrong pass... locking system. Couldnt find anything in doc level or any zzzzzt guy that speaks static. edit: just pm me where the...
  20. J

    Please Stand By

    i have to move in 1 hour :x if i dont see it before ill go amok
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