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    Fallout: New Vegas interviews

    Re: Fallout : New Vegas interviews Fixed. Anyway I really like the idea this of perk. It's alright towards people who want more serious wasteland.
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    Tim Cain interview on Matt Chat

    True, someone pointed out this on YT comments also.
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    Tim Cain interview on Matt Chat

    Another great episode from Matt Barton, but with Tim Cain.... can't wait for more.
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    Fallout: New Vegas stuff

    Fallout 2 become very tiresome with it's many jokes and references, some were quiet funny and some make me fee like "give me a brake...", overall it was too much of them. Fallout 3 just had really crappy ones that could be maybe funny for Todd and his buddies. Like the whole game.
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    Fallout: New Vegas stuff

    My mistake, indeed it was there. Still this is a really hard to get stuff like Alien Blaster, since you need to get the encounter. In Fallout 2 you could practically buy it in NCR or find it somewhere else.
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    Fallout: New Vegas stuff

    I never killed Children in Shady Sands so dunno, I remember that there was one in Killan's room. Anyway, Reconite was talking about Red Ryder LE BB Gun (modified version of original) which does damage for 25-25 point and was only in Fallout 2. The one in Fallout 1 called Red Ryder BB Gun is not...
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    Fallout: New Vegas stuff

    Somehow I don't remind myself anything more or less facepalm worthy in FO1, like this silly Pip-Boy idea in NV. This was only in FO2 which well is made basically by the same devs, so probably there will be more *jokes* like that.
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    Metro 2033 Re-Unveiled

    Still, those people are more responsible more for the released build then final SoC. Ironically, probably the same team that made CS delivered CoP. GSC is going to release patch in few days, probably with some missing dialogs, you are waiting for it? Still not the Stalker they promised but...
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    STALKER: Call of Pripyat Burerville

    Great, Stalker meets F.E.A.R. and again, all is sweet scripted. They should make a proper trailer showing how new A.I. Life works really.
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    FALLOUT: A Post-Nuclear Role-Playing Game Restoration Mod

    Great to see Restoration Mod for Fallout! Good luck with it. Wasteland Ghost, I was wondering, are you planning to add/restore(?) option to report Bob Iguana business to Hub Police? Here is a fragment of interview with Scot Bennie, from Fallout Bible 8: It would be rather interesting...
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    Zombie named Afterfall shambles on: RASCAL

    News on Shamo (Polish) from 2006. In the same topic Intoxicate says that it will be ready for December.
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    Zombie named Afterfall shambles on: RASCAL

    Exactly Afterfall: Preludium, that supposed to be free for download.
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    STALKER: Call of Pripyat New Trailer

    I played Oblivion Lost 2.2, AMK 1.4 (Russian) and I are very solid done and in fact some restored features were nicely polished. The real bad side of all Stalker mods are cars but heck, with such in- game-maps there is no way to make them useful.
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    STALKER: Call of Pripyat New Trailer

    After I found Lost Alpha mod for SoC, CoP stop existing for me. I just hope that they are capable of doing a proper A-Life like it was promised by GSC in past and other things like that. If they do, GSC will get a big, nasty nail in feet. Honestly I really don't believe that GSC is capable...
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    Rate the avatar above yours.

    8/10, nothing more to say.
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    FOnline: 2238 third open beta in progress

    It's realistic that someone found my off character before disappearing and kill it? The disconnecting system should be really changed. I mean, why people who don't fight or weren't disconnected needs to wait two mins (or something like that)? For example in Lineage 2, when player quits game...
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    FOnline: 2238 third open beta in progress

    I log in today and found my character in the camp without items. Before I logout I left my character in desert, far from any city and log out. So the conclusion is... someone travelling on desert found my off character and killed me when my char still was in game. This should be really changed...
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    FOnline: 2238 third open beta in progress

    Devs should really do something about camping by exit grid. It's just ridiculous, when two guys stands and try to kill everyone who enters.
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    FOnline: 2238 third open beta in progress

    Too bad that I didn't know that, just lost good items because of encountering Molerats. I think that their movement speed should be decreased, because when lag comes, player has no chance to escape. Anyway I'm very surprised how the game looks now the real time combat is enjoyable but still...
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    Mothership Zeta released

    I will not be surprised if it was another some kind of reference to Cormac McCarthy book, The Road. This DLC is so ridiculous in every way, but I'm not really surprised about aliens... though I never think that they put Samurai Armour into Fallout 3. But hey, this what console kiddies love...
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