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    A turn-based Fallout 3 mod, completed

    Hi people, this is Kaoten. I'm not totally sure what your question is, but perhaps I can answer by explaining how FTB works. For the sake of clarity, let's call 1 actor's activities a turn, and span between the players turns a round. When TB is switched on, combat starts in one of two...
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    A turn-based Fallout 3 mod, completed

    The vid you linked to was posted by my wife, who put in 20-25 hours of playtesting up to and including v0.95 of Finally Turnbased. She's not home right now, and I haven't tried the mod since 95 (she has though), but I can ask her to post here about it if you'd like? EDIT: IMO the big problem...
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    Recommended mod thread

    CFW and WMK are compatible with everything. Zombie Cemetery, an add-on of sorts to MMM and utterly fucking great, is compatible with everything. MMM is sort-of compatible with everything. The Pitt isn't supported yet (but works fine), and one of the very last optional dialogue choices in...
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    Bigtown Quest (after)

    There's a bit of delay after she tells you about it. She'll go outside. When she does, kill some time laying down mines or something. I think it takes about an in-game hour, but I wasn't playing with the default timescale.
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    Planescape: Torment

    The nerfed AD&D2ed RT combat of the IE games works because of good set-piece fights, developers exploiting AI retardation, scores of fancy special abilities, the ever-handy "these monsters aren't bright enough for anything other than Rush 'Em" excuse, and because the games don't pretend to be...
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    How does F3 perform on your system?

    I didn't suggest a cheap C2D for the sake of multithreading. Oblivion almost doesn't support it. But any C2D core is much, much faster than what you have, fast enough for Oblivion. And C2Ds are dirt cheap these days. You ought to be able to manage the upgrade for about the same as the game cost you.
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    Fallout 3 reviews, hype, thoughts?

    It's not so much that they're mono-dimensional. Most of the Fallout NPCs were as well. It's that the game in general, NPCs included, goes out of its way to protect the player from himself. In TES:Fallout, you're not going to get shot down as a mad dog because you pull out a gun and point it at...
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    Fallout 3 features

    Once again it seems like the media and I are playing different games. Though I wouldn't mind some of whatever CVG is on.
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    Would you have accepted it as a Spin-Off?

    Sin-off? Sure. It's an Oblivion mod, albeit a really fucking impressive one. All the assets have been replaced. The LOD shitfest has been improved beyond recognition. The core mechanics have been tweaked extensively. Many of the more glaring gamey-flaws of Oblivion have been...
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    Thanks a lot Mash. 8 bit colour did the trick. Still, I can't run the game in less than 1680x1050. Fortunately I have a nice, big 24" screen, so the game is playable. But it'd be nice if there was some way to get around it. Trying to find stuff on the ground is a game in itself now.
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    How does F3 perform on your system?

    Yes you'd benefit from a faster CPU. A cheap C2D should be sufficient to get the full benefit of your 9600GT. That said, I think you're overly optimistic about the capability of your card. You'll always have half-assed framerates if you insist on such a high resolution and 4xAA. Very likely...
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    Hi-Res Patches for Fallout1&2 & the BIS Mapper

    I get a "failed to initialize at 640x480" CTD whenever I try to run the GOG version of Fallout 1 with the high resolution patch. Deleting ddraw.dll didn't help. Running Sfall didn't help. Running various compatibility settings didn't help. Renaming the game exe didn't help. Any...
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    Interplay Website launched, hires Chris Taylor

    I think this might potentially be something incredibly cool. A Fallout MMO centred around the concept of re-colonizing a post-apoc world, coping with resource scarcity, nasty ecology, toxic environment and tribal warfare could be fucking brilliant. But please, please fuck off with the whole...
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    S.T.A.L.K.E.R.: Clear Sky Release Date Announced

    There's no accurate answer to that question. DX9 games (or earlier) mostly won't, but it depends a bit on your hardware. If Vista itself runs better on your machine than other OSes, the games might also. DX10 games and games with pseudo DX10 features run better under Vista, because your...
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    S.T.A.L.K.E.R.: Clear Sky Release Date Announced

    2*8800GTX/4GB RAM/Q6800 here, running @60+fps in 1280x1024 under DX10 & max settings. The Crysis engine is, comparatively, the fastest I've ever seen. Amusingly, Crysis on max settings runs faster than the original STALKER. Speaking of performance, someone at RPS mentioned Clear Skies will...
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    Age of Decadence Goodness is Back

    That's rather startling. I've never heard of a projects based business that didn't operate like that. Perhaps there's a market for a dev house oriented management firm? Stop posting interviews with interesting developers all over your forum, Bansheeboy :P
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    Fallout 3 & Penny Arcade Comics

    Yups. If it was a comic it'd be about 2 pages worth. It's a strip though... But yes, it's too early to tell. Or maybe the puppets just aren't speaking to me :D
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    GameTrailers interviews Pete Hines

    Perhaps you should just disregard the linear/non-linear thing entirely & think of it as adaptive vs. fixed. The Fallouts have adaptive quests. The manner & order in which you do shit doesn't break the quests, it modifies them (in theory, at least). Another example might be STALKER. Its main...
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    Fallout 3 & Penny Arcade Comics

    Not really. I mean, the premise is hilarious, but so far, that's all there is to it. And yes, I read the lot for the first time just now.
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    Age of Decadence Goodness is Back

    Thanks BN, that was pretty informative, all things considered. I realise future releases from IT are purely speculative, but.. Damn it, VD keeps raving about all the shit I want & find strangely absent in all the games I buy. Can't blame me for wanting him to make a few dozen in the next...
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