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    Script refuses to read description text from .msg

    Not really, if you code the script right. Always do script-overrides for description and look so the script overrides the proto. But remember if you do it to a critter, to update scrname for names in battle. Just NEVER use a hero critter proto, male or female. It fucks with things. And remember...
  2. A

    Script refuses to read description text from .msg

    Check your config file for the game and the mapper, make sure they point to the right folders(which should be DATA\SCRIPTS for scripts.lst and DATA\TEXT\ENGLISH\DIALOG for msg file) and make sure to get rid of patch000.dat
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