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    Wasteland 2 Gamestar Preview

    The dev's mentioned before that there are approximately 15 major zones like the Agricultural centre, Highpool, Damonta etc. Just speculating but each of these could consist of an exterior map, an interior map, an underground map and it would fit the 40-50 number mentioned. In the same post they...
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    Wasteland 2 physically distributed by Deep Silver, screens

    There are at two separate teams, design team (Colin McComb etc.) and development/production team (programmers, scripters, artists etc). The designers should always be working in advance of the development team. The designers are preparing the next project for when the development team are...
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    Wasteland 2 physically distributed by Deep Silver, screens

    I can only assume that you have misread or misinterpreted InXiles reason's due to English not being your first language. I've been working in software development for almost twenty years across a variety of different companies and your argument does not make any sense to me. It is normal...
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    Wasteland 2 physically distributed by Deep Silver, screens

    I like the UI. It is supposed to look like 80's tech cobbled together and I think it achieves that quite well. This seems to have gone completely over the head of most of people who are complaining. People who just don't get or like the Wasteland style. It is a mock-up and does needs some...
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    Wasteland 2 first look video released, update

    I'm pretty sure the game is going to be balanced for a team of rangers. You could choose to have just one ranger in the team and make life very difficult for yourself. And you might end up in that situation if a battle goes badly wrong. I'm not sure if that would be viable for the whole game...
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    Wasteland 2 first look video released, update

    One of the devs does briefly talk about how stats and skills will affect dialogue in the "Ask a Dev" forum. Mentions intimidating and charming. You select which ranger does the talking and that rangers build will affect the dialogue choices and outcomes. I.e. If you want to be diplomatic or...
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    Wasteland 2 first look video released, update

    Yeah, thought it was pretty good if I may say so myself. :) Typing it up at least gave me a clearer understanding of how the system can be used. It isn't really all that different from a regular dialogue tree, but it probably gives the developers more flexibility. My initial serious concerns...
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    Wasteland 2 first look video released, update

    The build of the party members will affect NPC dialogue and the conversation topics (keywords) you are presented with. This is stated in the video by Chris Keenan. E.g You encounter a seriously injured NPC, if your party includes someone with a sufficiently high Doctor/Field Medicine skill...
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    Wasteland 2 first look video released, update

    Looks like my expectations were wrong then. That is a shame, but the game looks good otherwise.
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    Wasteland 2 first look video released, update

    First post on NMA. I'm very happy with what has been shown in the video but I am a little puzzled by the dialogue system. I can see how it works fine for simple questions like they demonstrated in the video, e.g. Tell me about/Discuss Snake Vargas, Ace, Killer Tomatoes etc. But how would...
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