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    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Thanks for the info guys! :) I was pretty sure I was safe, but you never know. I actually want to use the new sfall because I really like the container-highlight feature of 3.7. Plus, there's my fetish for new shiny software ;) I wish all interactable objects could be highlighted like this but...
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    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    Does anyone have any experience running RP with the newest sfall version (3.7), as opposed to the old version bundled with RP 2.3.3? I've edited my ddraw.ini to include killap's changes to WorldMapSlots, PatchFile and KarmaFRMs but I'm still not sure if it will cause trouble.
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