Modder prefix list (see description below): g_ - burn p_ - pelicano (used in Party Orders) k_ - (reserved by me for) killap's mods: RP, UP cr_ - Cyrus v_ - Velizar (Also see reserved box bars and hotkeys at the end of the post.) This is intended for mod authors who: Use scripts - global scripts, in particular. Care about mod compatibility. Sfall's global scripts and global variable greatly expanded modding possibilities. However, the problem with globals is that they are... global. Each name in the namespace is available for everyone. And that will inevitably lead to conflicts, sooner or later. Infinity Engine modders started a modding prefix list over a decade ago to tackle this exact problem. The simple idea is that you pick a 2-3 (ascii) character prefix, and use it to create your own, private namespace inside the global one. My suggestion is to do the same. For example, if you pick prefix “a_”, your script could be named gl_a_myscript.int, and might look like this: Code: #define S_NAME "gl_a_myscript" #define ndebug(message) debug_msg(S_NAME + ": " + message + "\n") procedure start begin if game_loaded then begin set_sfall_global("a_myvar", 1000); ndebug("initialized"); end end ... So, if you want to ensure (to some degree) that another mod doesn’t overwrite your scripts, doesn’t mess with your global variables, and that debug messages coming from your scripts can be distinguished easily, pick a prefix, post it here, and use it for: global script names global variable names and saved array names debug messages new message files (can be loaded with add_extra_msg_file) Of course, you can just as well not do that... but then don't say I didn't warn you. My personal prefix is "g_", and I'm using it for quite a while already. Edit: In addition to the above, there are other resources should be used sparingly and with caution to avoid conflicts (listing the mods I'm aware of, post to add things): Box bars ("LEVEL", "ADDICT", etc). Vanilla engine reserves 3 and 4. Restoration Project reserves numbers 5 and 6. FO2tweaks reserves number 9. Hotkeys Vanilla engine: A, B, C, I, M, N, O, P, S, Z 1-8, Enter, Esc, Space, Tab, Home, +, -, ?, <, > F1-F7, F10 Ctrl-L, Ctrl-P, Ctrl-S, Ctrl-X Party Orders: D, F, G, H, R, X, T, 0, Ctrl-B, Ctrl-W. FO2tweaks: J, V, W, Y, F5, F8, F9 (F's are remapped, so no clash with vanilla).