Does anyone have a guide or method involving the traits and perks and how to mod them? All of the beginner's scripting guides and such only mention changing objects, critters, and the map, but I can never find out anything about character stuff like perks. I've seen a few mods that modify perks such as Fallout Fixt, which modifies animal friend to include radscorpions so it's a more attractive perk. I've been wanting to redo all 53 perks so they are all useful, i.e. a difficult choice between them. Since only 7 may be chosen in any one playthrough, I would like all of them to be worth it depending on the playstyle, instead of choosing the same 5 combat perks every time. Things like buffing Lifegiver to 20 health a rank instead of 5, or changing Friendly Foe to include Steal Targets (will they fight you if you fail to steal?) in order to make it useful to diplomat characters. I've got a whole list of ideas but I really don't know where to begin from the guides. I've even seen some references that perks are impossible(!) to mod because of where they are in the game files, but as I've said I've seen some changes to perks. Can anyone point me in the right direction?