Zerginfestor
dear god, the scrapping
I'm not saying that the Capital Wasteland couldn't have been more filled, but I just hate deserts in general, you can't do anything imaginative with them, they are just boring deserts that go on forever with nothing in sight until you (in the case of FO:NV) reach a settlement or a landmark, the Capital Wasteland felt more genuinely post-apocalyptic and had an overall creepier and better athmosphere with the ruins of DC and the surrounding Virginian and Maryland countryside providing backdrop to the dense urban environment of DC; you can do more with that then endless desert.
...what? Fallout isn't about post-apocalypse, it's more of a post-post apocalypse. The entire war is gone and over, it's been over 200 years of complete silence and rebuilding, things are coming back to normal, but it'll never really be the same ever again. That's what Fallout is :L none of this "Omegerd collapsed buildinz hurr hurr muh immershun".
Also, lol @ the desert comment. You can make a lot of interesting things with a desert environment, it's just Bethesda gets a knee-jerk reaction whenever 'imagination' comes into the field and tighten Obsidian's leash. Nightstalkers? How about giant, burrowing sand-worms, or giant, fast mutant road runners that'll knock you off your feet and peck your skull apart in seconds. An Oasis that's actually a deathtrap, holding some powerful beast out in the wastes. In terms of creatures, you can go a far bit into the creativity. It's just a shame we didn't get giant rattlesnakes in dens, ambushing the player or NPCs and gobbling them up.
side note: I love how when I spot an obvious troll on Bethesda's forums and call them out, I get a warning. GG Beth.
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