With Et Tu you have the motorcycle and companions. I think I managed to bring everything back with me when I left that place.
As a companion-hoard, my most crowded party cant use motorcycle so I have to leave that at Watershed.
This is great Lexx, really appreciate what you and the F1in2 team are doing. Do you have any images of "supermutant medic" critter, or the new end game slides?
Thanks for all your hard work on this guys, it's awesome being able to play with FO2's quality of life features and additional content, not to mention all the bugfixes. I was wondering, would disabling the Mutant invasion timers in fo1_settings.ini work for an existing save in which none have taken place yet? Or would I need to start a new game?
It's not a new critter. The character already existed in the game. The v1.7 update had a screenshot of the scene. Don't have any screenshots of the ending slides right now. Changing timers requires to start a new game.
Don't know yet when 1.9 will release. You can test it if you want, just need to download the raw files from the repo. If you don't want to, 1.8 will be fine I guess.
McRae from the Blades = Rae? if true, that's actually a genius idea, linking one existing character to a cut one.
I juggled with the idea for a long time but finally went for it. Reason is that I thought Rae is an oddly unique name, and having 2 characters pop up in the game, with almost the same name - the human MacRae, and the mutant with memory issues called Rae who is also freshly turned - it's just too much of a coincidence. Also it makes sense from a gameplay point of view, since the Boneyard is invaded pretty early in the game (90 days), which will clearly make the game a lot harder for you. So having another temporary companion show up at the Master's Lair, who's going to help you fight the Master, makes a lot of sense to me.
As part of ettu, probably not. As an extra mod, why not. However, I don't really have time to do anything that requires big changes, so it'd be better if someone else does something like this.
That's kinda genius actually. You lose a few quests, you lose Turbo Plasma Rifle, Katja if you don't swing by early...