Here's a minor fix that can be done on something that bugs me which can be included in a future update. So there's this thing in the Gun Runner's compound where the guard guarding the bridge (after letting us go through) goes off to "patrol" the area and his pathing is always set; as in the same always (and resets which causes the eventual death). Funny thing is, his pathing makes him walk over the toxic goo and this can eventually kill him. Pretty dumb if you ask me. Just putting it here in case @Sduibek notices and saves this poor nameless guard from toxic death. It's pretty frustrating to be in the map and get a notice from nowhere that "Gun Runner Guard has taken 5 damage from toxic goo" over and over again.