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Discussion in 'Fan Art/Fan Fiction' started by Atomic Postman, Jul 30, 2021.
Here it is.
Thanks for sharing the Overseer Manual.
I made an archive with all the documents I could find from this project and uploaded it to the NMA's Downloads section, to make things easier for others to find. If anyone wants to put the time and effort into checking the archive and see if I missed anything or if there's any problem with the files, please let me know.
Here's the archive's link:
I've also managed to acquire the .pdf for his New California Dreaming one-shot.
That's very cool. Thanks for sharing .
I'm going to add it to the archive and update the file for download here on NMA.
EDIT: Darn it, I had to delete the old file page and make a new one for the updated file, since I don't like how NMA does the file updates when uploading files and how they make a new page for the updated file but keep the old page and file in the main page while to access the updated version we have to find a small link at the bottom of the page and click on it to go to the updated page...
Hi. I'm Johhny Boy. I played John Priestly in Atomic's game, and since its been over a year since he passed I wanted to come on and say a few words.
I say without a doubt that he was one of the greatest GMs I've ever played with and I've been religiously playing TTRPGs for 5ish years now. He was brilliant by all definitions of the word, he was great at storytelling, player management, and had an unbridled passion for his craft. He was also a wonderful friend, we shared many laughs throughout our time together and had blast after blast.
One of my finest memories of him was our first meeting. We had gotten together for a session 0, it was short. Only Clover and I did any real talking, one prospective player dropped and one barely did any talking (the one who dipped very early in the game). So after Clover left for the night, Atomic and I stayed for like 2 hours afterwards, just talking about the system he had created and how much damage unarmed builds did (more than a fat man on average.) I recall one joke that always cracked him up was "Oh you meant to make a Fallout System? Sorry you just recreated DBZ."
We talked about the system constantly, I'm a mechanics nerd just as much as I am a role-player. This lead to me eventually creating this: https://docs.google.com/document/d/1PktV5vOtH-rIr-8tVbOfhMbMw5qx8xPoShTi455EzBk/edit?usp=sharing
It's a supplement for the rules intended to add combat stealth and allow you to go for instant kills. It also added some perks and a new trait. It was made to add more depth to combat (because well RPing as the spy from TF2 is very fun) and to add some more perks because the only real compliant I had with the system is that it needed more perks and build options. So I was trying to fix that. It was very much in early draft phases, still not being fully functional. Atomic and I were planning to finish up the core mechanics the day he passed. I wasn't able to meet up with him. Anyways,
Atomic was a great man. I'm glad I was able to meet him and I'm considering finishing the rule book. Adding some more content too it and cleaning up a few weaknesses I see in it. Let me know if anyone is interested in that. Also I'm happy to answer any questions anyone has about the campaign from a Player's perspective.
RIP Atomic, Gone but Not Forgotten
I'm setting up a playthrough of this campaign with my friends. Finally found time for us to get together and do this. SO excited. So far we have a Human, Ghoul, and Super Mutant. Fantastic diversity. Also gonna be my first time DMing, but I have the help of my more expert friends.
My opening monologue:
“War. War never changes.
In the year 2077, the world was plunged into an abyss of nuclear fire and destruction. Great nations, once thought invincible, were reduced to ash and rubble. The earth shook and the skies burned, as the human race teetered on the brink of extinction.
Out of the ashes, a new world was born - and with it, new dangers. Raiders roamed the desolate highways, preying on the weak. Creatures mutated by radiation lurked in the shadows, posing constant threats.
Amidst the chaos, a new power began to rise. In the year 2189, two decades after what seemed like divine intervention in the form of a Vault Dweller, a fledgling government formed in the ruins of the American Southwest, seeking to bring order and civilization to the wasteland. The New California Republic.
In the year 2242, a wasteland tribal known as "Chosen One” ventured across the wasteland in search of an artifact to save his village from destruction. His journey led him straight into the maws of the Enclave, a shadowy organization with technology far beyond anything the wasteland had seen before. Their plans of domination were thwarted when the Chosen One, with the help of his allies, was able to destroy the Enclave and save his people. But the peace was short-lived.
It is now 2253, and the world spins just the same. What goes on outside the walls of the Van Buren Prison Complex, however, is unbeknownst to you. For you are its prisoner. Whatever you’ve done, whether guilty or not, is irrelevant. All you know is that the unforgiving wasteland, dangerous as it may be, is preferable to rotting away in confinement.”
I'll update this with what happens in my campaign!
Ooops, I read Jonny boys entry as 2003, a 20 year old dig up. maybe I was loosinating.
Was Rebirth in New Mexico inspired by the Fallout 1.5 Resurrection mod?
No, it was just an elaborated adaptation of the Reservation from the actual Van Buren
Right, I meant the name only, that’s my bad on the phrasing of my question.
No I don't think so, if memory serves the name was only chosen to avoid any confusion with "The Res" from Honest Hearts (which also plays into Hecate's story). And don't quote me on this, but I think AP also used the name Rebirth for his adaptation of the Reservation in his Fallout Texas setting (he re-used a lot of ideas from Van Buren in that setting, many of which ended up getting transferred to the Van Buren setting)
Good luck - and you better!
This all makes me so happy to see.