hexer has released a new update for Fallout Yesterday. It's the second release of the total conversion mod which aims to bring Fallout Van Buren onto the Fallout 2 engine. As you can see the change log is quite extensive: Spoiler: Changelog [GENERAL] - Added new quests to Tibbets. - Made more locations inside Tibbets accessible. - Added new encounters including 9 new Special Encounters. - Added one intro movie. - Improved quality and converted all videos to native MVE format so they play for everyone. - Added three NPC portraits. - You can now play as a Beastlord mutant and control the animals you possess. To do so, use Examine/Binoculars on them. For more information, check the Beastlord Trait once you start the game. - Internal restructuring for compliance with the 1.02d engine refactoring Black Isle Studios planned to support expansions. This slightly changes the install process. - Updated sfall to the latest 4.2.8. - Added GOODIES folder with soundtrack, wallpapers and other bonuses. More stuff on the way as it becomes part of the game. - Added racial modifiers for super mutant and ghoul players. Check the in-game descriptions for details. - Increased the running speed for super mutant players. - You can now use Strength or Lockpick to remove the shackles. After that, you can find another use for them as a melee weapon. - Added two new (teaser) world map locations, one of them being hidden. - Added 7 new splash screens and fixed the missing one. - Replaced big interface numbers and dates with Nixie tube numbers. - Fixed world map glitches/lag after traveling for a long time. - Special encounters should be unique now. - Homebot now appears in its random encounter. - You can now use your Pip-Boy from the inventory. You can also drop, lose, sell it... or use it as a weapon - Hundreds of smaller changes and fixes. - Fixed some slow walking/running animations. [SPECIAL] - Added 20 new background-based Traits. Most of these come from Arcanum, another game from Fallout 1's developers. - Added more places where low and high Luck have an effect. - Fixed targeting screen for some enemies. - Added more info to some new Traits and Perks descriptions about their gameplay effects. - Power Armors are now susceptible to EMP attacks. [ITEMS] - Trash cans, antiseptic showers, training equipment and candy machines are now usable. - Wasps now drop Wasp Sting. - Robots now drop useful crafting items after being defeated. - Shiv now ignores 80% of target's DT. [NPCs] - Added lots of NPCs to Tibbets. - You can now talk to the Vault Boy hologram. - You can now talk to barflies. [SOUND] - Added lots of sound effects for creatures. - Added new music to the game. hexer concludes the update with the following disclaimer: You are welcome to discuss the mod in the comments below as well as in this thread on our forums.