Feral ghouls: plausible or not?

Discussion in 'Fallout 3 Discussion' started by the lone deathclaw, Nov 7, 2008.

  1. the lone deathclaw

    the lone deathclaw First time out of the vault

    54
    Nov 2, 2008
    I'd say Feral ghouls and especially in the number they are in is extremely improbable. Would you truely loose your humanity once you already had it to the point that you would loose the capability to speak. I think yes you could become a vile bastard who just kills people but to become mindless does not seem probable. Freaks would try to find other freaks they would not just become mindless zombies. I'm not stating a definitive fact, just my thoughts on the matter.
     
  2. Leon

    Leon A Smooth-Skin

    680
    Oct 10, 2008
    Pretty much that. I think they're probable, but not in the numbers FO3 has them. IIRC, there was going to be something similar in Van Buren - ghouls that were exiled from the Reservation and forced to wander the wastes until their brains got baked. Though, those weren't going to be even nearly as plentiful as the feral ghouls in FO3.
     
  3. SL¥DE

    SL¥DE Look, Ma! Two Heads!

    364
    Oct 21, 2007
    Maybe they kina congregated as they migrated across the US?

    Or maybe people in DC had a greater inclination to become feral ghouls?
     
  4. Ausir

    Ausir Venerable Relic of the Wastes

    Apr 20, 2003
    Even FO1 had mindless ghouls in random encounters.
     
  5. Eyenixon

    Eyenixon Vault Senior Citizen

    Apr 11, 2008
    It makes no sense how shambling ghouls rotted further and for whatever reason actually became faster.
     
  6. Leon

    Leon A Smooth-Skin

    680
    Oct 10, 2008
    That's one reason I set them apart from your run-of-the-mill ghouls, even the mindless ones in FO1/2. There could be explanations for their speed, such as the fact that their insanity has made them ignore the pain/limits of their body. Still, the numbers that they show up in is just ridiculous.
     
  7. bhlaab

    bhlaab Where'd That 6th Toe Come From?

    463
    Oct 30, 2008
    Ghouls aren't entirely plausible to begin with
     
  8. Tagaziel

    Tagaziel Panzerkatze Orderite

    Dec 10, 2003
    Versi-fucking-militude.
     
  9. Gentlemen

    Gentlemen Look, Ma! Two Heads!

    384
    Sep 24, 2008
    Shut up furry. You have no right saying fuck. That is a man's word. Not some damn made up furry language stuff. A man's word. In the dictionary, the book of man's language. GTFO.

    But yeah, verismilitude. Ghouls fit in with the Fallout universe, therefore they are plausible in that universe only.
     
  10. bhlaab

    bhlaab Where'd That 6th Toe Come From?

    463
    Oct 30, 2008
    My point being that it's like arguing about unicorns:

    Are they just horses with horns or can they shoot magical beams from those horns? They're fictional, you can make it up.

    In this case, there are some ghouls that are just horses with horns, and there are some ghouls that can shoot magical beams.
     
  11. spanky_jay

    spanky_jay First time out of the vault

    24
    Oct 1, 2008
    Actually you can't just make it up as you want. Theres a pre set mythology surronding unicorns. A history and all of that behind them. Same thing with ghouls. Theres already a story and reason for them. You can't just change it up as you wish. It's horror movie remakes or goffy sequels. Jason X for example. (Sure it was their character, but it just didn't make any sense.)

    (correct me if I'm wrong here.)
     
  12. Roflcore

    Roflcore Mildly Dipped

    579
    Nov 2, 2008
    Even if they could be explained plausible in anyway, they still would be and always will be absolutly pointless. they are no danger at all and just a waste of time and ammo.
     
  13. the lone deathclaw

    the lone deathclaw First time out of the vault

    54
    Nov 2, 2008
    hmm oh yeah i forgot about the mindless ghouls in fallout 1 and in 2 i thought oh yeah around gecko you could find some but if i a ghoul can use a rifle i think they are not mindless.
     
  14. Goris_The_Deathclaw98

    Goris_The_Deathclaw98 First time out of the vault

    4
    Nov 8, 2008
    They are irradiation not zombie
     
  15. Ausdoerrt

    Ausdoerrt I should set a custom tit

    Oct 28, 2008
    Well, I can accept the mindless ghouls, but I doubt that they could be enchanced to be stronger and faster than humans. I thought ghouls were supposed to be people who survived large doses of radiation to only overgo serious mutation. Every single ghoul I remember from FO1/2 was weak and sickly.

    Now, unless feral ghouls would be explained as failed FEV experiments, their agility and strength does not make much sense. They don't have an explanation like that in FOO afaik.
     
  16. Gooscar

    Gooscar It Wandered In From the Wastes

    105
    Oct 28, 2008
    From the time and bullets I've put into Feral Ghouls, they're not stronger or faster than any human I've shot in game. In fact they're weaker than humans on average. I can usually put a Feral Ghoul down with a bullet or two from the silenced 10mm detected, where it would take 2-4 for a human dectected. This is taking into account no crits. Their only strength is the spook factor of their growl. But once you get used to it, they're more bark than bite. As for their speed, you could argue that they've lost a lot of weight, so their muscles (while fairly hampered on their own) don't have as much work to put out propelling their bodies. Kinda in the same sense why little dogs and cats can run so fast with their little legs.

    As for why so many? Remember the DC area was/is a highly populated area as opposed to the large expanse the prior Fallout games. If you spent enough time looking for random encounters, you could grind out enough Mindless Ghouls to match the population in DC. The density difference is probbably that DC offers more shelter for these critters, where as in open expanses the local wildlife would thin out the numbers. Haven't seen Feral Ghouls out in the plains in the open, they're either underground or close to access to underground.

    Fallout Universe plausible? Yes.

    Fallout Universe feeling? Debatable, but leaning towards yes. Kinda 4/5.

    In fact, you could probbably apply a lot of Fallout 3's Fallout points to a 4/5 score, mainly because they're either new creations, exaggerated aspects of exsisting creations, or a different prespective of exsisting creations, but they can usually be explained by either the creator's explinations or Fallout "Science!".
     
  17. Roflcore

    Roflcore Mildly Dipped

    579
    Nov 2, 2008
    You missed a lot of biology classes, didn't you?
     
  18. Gooscar

    Gooscar It Wandered In From the Wastes

    105
    Oct 28, 2008
    I'm trying to use "Science!" to explain it, not so much actual factual real life anatomy to justify it, as Fallout isn't restricted to the laws of reality.
     
  19. Ausdoerrt

    Ausdoerrt I should set a custom tit

    Oct 28, 2008
    Hmm, there are some types of ghouls that are tougher than usual. Some do go down with 1-2 bullets, but others need as many as a human would.

    Also, they do run really fast, you've got to admit that. Ridiculously fast compared to real ghouls, actually.
     
  20. Irian

    Irian First time out of the vault

    1
    Nov 8, 2008
    First of all: What has Fallout to do with real sciences like biology? Ghouls are not realistic, but that's not really a problem, because Fallout never wanted to be a realistic prediction of a possible post-nuclear world (instead it's a Pulp version of a post-nuclear world). So I really don't see, why there should be any problem with the idea that more radiation (or Nuka Cola, for example) destroys the Ghouls' brains, but also alters their physiology, making them stupid but faster. As Gooscar has already mentioned: It's "Science!", not "science".

    But yes, you can argue, that there are to many of them. Personally, I didn't "feel" that there were to many of them, but you know: YMMV. There are other details in Fallout 3, where the proportions are really bad, imho (to many cars with working reactors, to many computer, to short distances, etc.etc.).