Faith in future generations: Restored
I'm not good at Fallout 1, but if you decide to push on in Fallout 2:
I recommend a simple melee build for a first run. This will give you the quickest benefits early on and enable you to get a feel for the game the way you planned it (agility and endurance).
Traits: Gifted
Strength: 8
Perception: 6
Endurance: 10
Charisma: 2
Intelligence: 6
Agility: 10
Luck: 5
Tag skills: Unarmed, Melee Weapons, Sneak
Unarmed and Melee Weapons increase your chance to hit with punches/kicks and knives/spears/hammers, respectively. Strength affects your melee damage.
High Sneak helps you get closer to enemies undetected, giving you first strike (later becomes only strike). Helps against ranged attackers.
If you like playing the game with these stats, you should be able to beat it. And if you then want to replay it with a different build, you should refer to ranged pr0 builds before and after my post. They are well worth it.
Random tips:
You will start to feel the benefits of any build around levels 5-8. In the beginning, try and stick to quests to gain XP and level up those tagged skills.
Press 1 to activate Sneak mode. When about to move, hold SHIFT to prevent running, or you will break Sneak mode. Later there is a sneak-run perk.
Press A to activate Combat mode. SPACE ends your turn. ENTER tries to end combat; won't work if aware enemies are nearby.
If you wish to disengage from a battle, after you run far away enough from enemies without exhausting all your action points (so it's still your turn), press 1 to sneak and try ENTER to end combat. Having a high sneak and a lot of action points (this build) greatly helps when you want to flee an undesired encounter.
Press B to quick swap between your 2 active inventory slots. If empty, you will swap between punch and kick.
The Speech skill, while commonly overrated, is much more useful and fun than it is in newer "Fallouts".
If you are running an unpatched game, you probably barely get any random encounters while traveling on the world map. Personally, I use only the mod
http://www.nma-fallout.com/resource...ct-unofficial-expansion-windows-installer.10/, but perhaps others will be able to recommend a smaller single patch that's more true to the original while fixing issues and adjusting the game for modern PCs.
PM me if you can video-stream =)