NPC Armor

Discussion in 'Fallout General Modding' started by fallout ranger, Aug 30, 2007.

  1. Glovz

    Glovz Vault Dweller
    Modder

    737
    Sep 16, 2005
    Does this include Cassidy in a Leather Jacket?
     
  2. Dude101

    Dude101 Vault Fossil
    Modder

    Aug 3, 2005
  3. Abbadon101

    Abbadon101 First time out of the vault

    19
    Mar 5, 2008
    This has got to be one of the best ideas I have seen for FO2. Well done, the animations and images are amazing. hope it is all going well.

    By the time you get to Cassidy you normaly have better than the jacket anyway. But would still be cool.
     
  4. Josan12

    Josan12 Vault Senior Citizen

    Oct 15, 2007
    Done and dusted. Killap is scripting the
    new FRM's into the game now. I'll upload
    the new FRM's when i get back to my comp
    in a week or so.

    I'll post some release notes to explain exactly
    what new graphics the mod includes and what
    we couldn't get to.
     
  5. Mr.Wolna

    Mr.Wolna Vault Senior Citizen

    Nov 15, 2007
    So the art ist ready finish, and controled? :crazy:


    Nice job guys, this and the rain by Timeslip. Hey i like thi mounth
    :clap: and soon RP1.2 :mrgreen:
     
  6. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    Hmm is it possible, that your english becomes more worse every day? I only noticed....




    I am looking forward to the release. I could use the new critters in my mod. :)
     
  7. ADM2

    ADM2 First time out of the vault

    5
    May 20, 2008
    Is this mod the one thats included in the restoration patch?

    The npc mod there seems to be different though, because whenever sulik wears leather armor, he looks like the slavers that are wearing leather armor, same with vic. So pretty much they change including the face.

    Is it a problem with my installation?
     
  8. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    This mod isn't released yet. What you mean should be the B-Team mod. The critters don't have the right graphics, thats the reason, why they change there visual style to someone else, when they carry a different armor.
     
  9. ADM2

    ADM2 First time out of the vault

    5
    May 20, 2008
    Thanks, cant wait for the release :clap:
     
  10. SkynetV4

    SkynetV4 Mildly Dipped

    595
    Jan 25, 2005
    The Doggie armours could be implemented via the Mr. Fixit mod or as a quest.

    I'm strongly support making armours for K-9 and Robodog. Those characters are not significantly more resilient than Dogmeat. They should be as they are mostly made of metal.
     
  11. Jotisz

    Jotisz Mildly Dipped

    557
    Aug 28, 2007
    Hi guys long time no seen well I'm just prepearing to my exams so I don't have much time well anyway Sulik's leatherarmor will be done in the begining of next week till that here is some frm so you can check out how it will look ingame

    http://www.file-upload.net/download-869640/teszt.zip.html
     
  12. Jordan

    Jordan It Wandered In From the Wastes

    106
    May 8, 2008
    Josan12

    When the project will be finished?
    At what stage there is a project?


    It will be excellent mod! Thanks!
     
  13. Minigun Jim

    Minigun Jim It Wandered In From the Wastes

    157
    May 12, 2008
    In the normal version of FO2, Cassidy can use pistols, but not SMGs and neither can Vic, which means neither can use the big pistols.

    I hope this sticks to it. The B-Team Mod looked good until I realised that it let any NPC use any gun, which was rather cheesy.
     
  14. Jotisz

    Jotisz Mildly Dipped

    557
    Aug 28, 2007
    All the armored chars can only use the same weapons as the original
     
  15. Josan12

    Josan12 Vault Senior Citizen

    Oct 15, 2007
    Ok, Fellow Fallout Fans,

    Here's the NPC armour mod for download, and this marks the completion of stage 1 of the mod. Stage 2 is in the works to make new armoured FRM's for Myron (Metal, combat and PA), and armoured FRM's for Mira. But we REALLY need help with this because i am doubtful it will get done without extra hands (as i am getting rather sick of mass editing NPC's!) Anyone interested in helping PM me.

    Below is the release notes included with the FRM's that should answer most questions:

    FO2 NPC armour mod 1.0: Release notes

    1) This 'mod' is actually a collection of new FRM's.
    It is included in Killap's RP or MIB88's Megamod.
    It gives Vic, Cassidy, Sulik & Dogmeat new, unique graphics
    when they put on different suits of armour. It is
    NOT the 'B-Team' mod

    2) There are no spear animations for the following:
    a) Cassidy PA
    b) Sulik PA
    C) Cassidy combat

    3) There is no pistol animation for Cassidy PA.
    In these cases the generic FRM's are used instead.

    4) There is no Cassidy Leather Jacket.
    Frustratingly, it seems Fallout Ranger did most of him,
    but has now dissapeared into the ether.

    5) This mod is far from perfect. Do not expect the level
    of perfection (!) found in the Vanilla game. Frame offsets
    in particular still need work, and Suliks damn feet
    still jiggle around in some sequences. Some sequences have
    been done quickly and poorly (such as Vic throwing) as it's a
    rarely seen sequence. This is mostly the result of having had
    2 people working on a 10 man project. Consider this a beta release,

    6) There will probably be a 1.1 f this mod fairly soon.
    Offset tweaking (bitching offsets!) is basicly all that remains.
    If anyone wants to help with this PM me.

    7) This mod is the result of 100's of hours of work
    by Myself and Jotisz. Why? well, thats a question i asked myself
    quite a few times late at night while drawing Sulik's damned feet.
    Will we ever see another RPG with this much detail, character, depth and style? No offense, Beth - but i doubt it. Long live Fallout!!

    8) Other credit:
    a) Thanks to Lexx for letting us include
    his Cassidy combat armour FRM's (entirely done by him)
    b) Thanks to Arek Balderzrack, Paravel, Kanhef
    and Wild_QWerty for small but important contributions.
    c) And i suppose credit should go to the vanished Fallout
    Ranger for starting the NPC armour thread.
    d) Thanks to Killap and MIB88 for making it all happen
    in game.

    Anyone is welcome to use these FRM's but please give credit to
    myself(Josan12) and Jotisz

    Vic: http://www.mediafire.com/?uggvmyxwen2
    Sulik: http://www.mediafire.com/?zywm10xrld9
    Cass: http://www.mediafire.com/?gbbmuy0vrzz
    Dogmeat: http://www.mediafire.com/?mb90cpzbxxr
     
  16. Golan2072

    Golan2072 It Wandered In From the Wastes

    101
    Sep 1, 2005
    Yey! Will it already be included in RP v1.2?
     
  17. vault_dweller

    vault_dweller First time out of the vault

    16
    Aug 10, 2004
    This is awesome!

    I do have a small question though, on page 18 there are some pictures of the fallout 1 npc's. Is that mod finished? :)
     
  18. Grayswandir

    Grayswandir Mildly Dipped

    518
    May 9, 2008
    Very very impressive!
    I can't wait to see it implanted ingame.
    You guys are realy the best.


    Oh, but I think the second link (sulik) is broken. I am working myself in changing the color of the combat armor frm, but nothing as develloped as you did.


    [/img]

    Again, congratulation on your work!
     
  19. Lexx

    Lexx Testament to the ghoul lifespan
    Moderator Modder

    Apr 24, 2005
    It isn't 100% perfect, but really great work.



    The frame offsets are not perfect and here and there it needs a little bit fixing, but all in all it is great work and you guys have my respect. I know, how hard it is to create new critters. :)
     
  20. Jordan

    Jordan It Wandered In From the Wastes

    106
    May 8, 2008
    Josan12

    You can compress mod 7z at maximum compression?