Just been testing these sprites out, but the entities won't walk/move at all. I am wondering whether this is because they don't have walking animations or if it's because I'm doing something wrong. The Deathclaw sprites function fine enough, but these two just wont move. I set the omegabeast to unique humanoid with the number "One" attack animation, and gave the goliath a minigun, both of which function if you get close, they just don't move, which is unfortunate. Just want to know if that was intended or if I'm missing something. Thanks in advance.