Overlay window for BIS mapper

Discussion in 'Fallout General Modding' started by rcorp, May 20, 2019.

  1. rcorp

    rcorp First time out of the vault

    2
    May 20, 2019
    Does anyone know if it's possible to hook into the renderer of the BIS mapper to show an overlay window in the application and how?

    I thought this might work: https://github.com/hiitiger/gelectron, but it supports only dx9+ and does not want to work with the mapper and I'm not able to figure out if the mapper uses D3D at all, if yes what version, and how to hook into it, this is just way over my head.

    Having the overlay is probably not crucial for what I want to do (a better selection window for assets, as I guess it could just be on a second screen if you have one), but it would be really nice to have that functionality.

    Thanks!
     
  2. Mr.Stalin

    Mr.Stalin Agent of Enclave Modder

    281
    Oct 29, 2015
    Mapper can be launched in the window, using sfallM to it.
     
    • [Rad] [Rad] x 1
  3. rcorp

    rcorp First time out of the vault

    2
    May 20, 2019
    Thanks! Somehow I completely missed the fact that there is sfall for the mapper.

    Now this is solved I can start coding. :)
     
  4. Nirran

    Nirran Vault Senior Citizen
    Modder

    Apr 15, 2007
    tyvm stalin,needed to find a way to do maps greater then 255,thnx

    edit : does sfallm have a github page?

    edit : google translate of ru changlog
    List of changes:

    v1.1
    + The GPUBlt variable has been added to the [Graphics] section.
    - SkipSizeCheck and ExtraCRC variables are removed from the [Debugging] section (another way of checking data integrity is used), as well as Init (important messages are always recorded in sfallM-log.txt).
    ! Fixed handling of the return code when reading from a file.

    v1.0
    + Added variables PatchFile, SingleCore, ProcessorIdle, ExtraSaveSlots, BoostScriptDialogLimit and DebugMode.
    + Added the ability to use patch ###. Dat (### = 000-999), and also changed the algorithm for creating a chain of directories / dat-files, which allows you to fully use patch ###. Dat.
    ! Fixed a crash bug when re-trying to download any game if HRP is installed.
    ! Fixed "print to file" bug.
     
    Last edited: May 26, 2019