Psyckosama
First time out of the vault

Lets rewind the clock. durting the first days of BOS's development, chuckie while eating chinese food impails himself through the nose with a chopstick, ramming it into his brain, and dieing a comical death. Interplay, desprate to release this lump, turns to you to direct and control the project. What do you do? You still have to make the game a Fallout universe action title and it must be finished. How do you do it?
Personally I'd make every member of the team play both of the original fallouts. Then I aquire copies of Max Payne, Dues Ex, Vice City, and both Metal Gear Solid games as an example of how to take an action game and give it a plot.
As nothing is original, I'd rip off Max Payne's combat system, use a special based experence system like Dues Ex, take ideas for levelless semi-liniar game play form Vice City, and how to make a game a kick ass cinamatic experence from Metal Gear, then I'd try and make it work.
Personally I'd make every member of the team play both of the original fallouts. Then I aquire copies of Max Payne, Dues Ex, Vice City, and both Metal Gear Solid games as an example of how to take an action game and give it a plot.
As nothing is original, I'd rip off Max Payne's combat system, use a special based experence system like Dues Ex, take ideas for levelless semi-liniar game play form Vice City, and how to make a game a kick ass cinamatic experence from Metal Gear, then I'd try and make it work.