Weapons special effects

Discussion in 'Fallout Tactics Modding' started by nadeauhugo, May 29, 2020.

  1. nadeauhugo

    nadeauhugo Author of FOT mod THE SUM Modder

    510
    Mar 9, 2014
    Hi all,

    I noticed in some places a numeric value for some weapon special effects descriptions over the Internet. Example : 50 Stun, 30 Rad damage, something like that... Do somebody know how to setup this number? I never seen any place were I could do this. I would like to change most of my energy weapons in the game to non-lethal, but I sure need to change those numbers if I want to do this. Let say, place Stun to 80 or Fallover to the roof too.
     
  2. raics

    raics First time out of the vault

    90
    Aug 17, 2014
    It was a while ago, but I think you set the chance for each firing mode under 'knockover multiplier', and it multiplies by 10, so if you set the effect to knockdown and knockover multiplier to 4 it will be 40% chance for knockdown in that firing mode.
     
  3. nadeauhugo

    nadeauhugo Author of FOT mod THE SUM Modder

    510
    Mar 9, 2014
    Oh, right, good to hear. I might have to ajust those in my mod as I thought they were pourcent ajustments. So, most of the time I added 5 to knockover multiplier, meaning I must have weapons that have 250% chance of knockover or something... OH GOD.