Who else here LIKED Fallout 4?

Discussion in 'Fallout 4' started by Arenchac, Sep 16, 2016.

  1. Vergil

    Vergil Banned

    Jul 8, 2014
    • [Like] [Like] x 3
  2. CT Phipps

    CT Phipps Carbon Dated and Proud

    Sep 17, 2016
    I'm saying the Institute comes off less like supervillains and more like idiot academics I've worked with.

    Which just undermines their menace further.
  3. DirtyOldShoe

    DirtyOldShoe Some kind of lucky

    Dec 15, 2015

    Not much to like.
    • [Like] [Like] x 3
  4. CT Phipps

    CT Phipps Carbon Dated and Proud

    Sep 17, 2016
    Companions: Fallout: New Vegas was a massive step forward in terms of Companions from Fallout 3 and I think they did a fantastic job with them here. Piper, Cait, Curie, Danse, Nick Valentine, and even Preston to some degree are all people I loved travelling with. Unfortunately, I feel like the game overstepped itself and it would have benefited from dialing it back a bit. More focus on a small cast of characters and you can garner a lot of good will.

    Romances: Not a big deal for me but I did like it. I just felt it would have been better to have a lot more dialogue for them related to the fact the protagonist is a widower or widow. Then again, that plays into one of the biggest cons.

    Fixing the Brotherhood of Steel: I very much enjoyed Elder Lyons Brotherhood of Steel but I think it makes the story retroactively better to have his character become a tragic reformer who, after his death, had everything good about his actions washed away by those who just saw the potential for power. Arthur Maxon being promoted to villain also makes his short appearance in Fallout 3 more interesting.

    The Last Voyage of the USS Constitution: Love every bit of it.

    Destroying the Brotherhood of Steel: This is something which I felt is probably going to be controversial but I find the Brotherhood of Steel as antagonists much more effective than the Institute. They are capable, intelligent, and you understand exactly what they're going to be. I wish they had pressed this button harder but either way, the conflict with the BoS is the most intensive and enjoyable part of the game.

    The Glowing Sea: Easily the best location in the entire vanilla game, the Glowing Sea is an enjoyable location to visit and the first place which actually feels like its as dangerous and magnificent as the Capital Wasteland. It's like visiting hell when you first go in and I could have done with a lot more there.

    Diamond City: Is a good central hub location and I have to say that it stands up with Megaton and Rivet City. One of the thing I love about Bethesda is, even when they're doing really bad writing, they manage to come up with some visually stunning locales. Which is part of the problem with the game as they have a few gems in this game but they're drowned out in the larger pile of coal.

    Vault 81: I can't help but wonder if they should have just skipped all the Buck Rogers nonsense and just had you come from here. The whole idea of a fully functioning idealized 1950s Vault which survives to this day (and still has minor Pre-War problems like adultery and sickness) works wonderfully.

    Far Harbor: I really enjoyed this particular DLC for its writing but it suffers the opposite problem of Nuka World in that it is a bit of a boring setting with good writing. Still, again, I felt it had a lot more personality than the overworld of Fallout 4. Still, it becomes troublesome when you realize the Children of the Atom, Harbormen, and Arcadians have more personality than most of the main faction.

    Nuka World: This is just a magical playground and I probably had more fun here than in the entirety of Fallout 4 as a hole. It's a beautifully designed visual treat and full of wonders and joys for exploration. Unfortunately, Nuka World just underscores how drab and dreary the main overworld is.

    Humanized Raiders: One of the elements I disliked about Fallout 3 was the Raiders were treated as generic enemies. I love killing Raiders don't get me wrong. I'm fully 100% in support of Fallout the post-apocalyptic murder-simulator but I prefer when they have backstory. Having them have terminals talking about missing loved ones, power-structures, and hearing about the destruction of other gangs was a step in the right direction. Albeit, I was very annoyed by Talon Company Redux in the Gunners. They had a backstory but I wanted to join them in raiding the Commonwealth.
  5. NotAcasul

    NotAcasul meanie

    Mar 17, 2016
    You're such an asshole.
  6. cordelionreaver

    cordelionreaver Where'd That 6th Toe Come From?

    Nov 29, 2015
    Romance shouldn't even be in Fallout 4. You just watched your spouse get shot in the head. Your character should be in mourning not trying to start dating again. Not to mention Fallout 4's idea of romance is picking locks or shooting your dog and healing it.
    • [Like] [Like] x 8
  7. CT Phipps

    CT Phipps Carbon Dated and Proud

    Sep 17, 2016
    I suppose it depends on your definition of the time frame here. Part of the problem is we don't know a lot of central key facts.

    However, if we're building gorram cities, then I'm thinking more than a few days have passed in-universe.

    Perhaps enough for the SS to seek out human companionship.
  8. cordelionreaver

    cordelionreaver Where'd That 6th Toe Come From?

    Nov 29, 2015
    The plot for Fallout 4 is finding your son. Why would you be wasting time building cities instead of looking for your son?
  9. CT Phipps

    CT Phipps Carbon Dated and Proud

    Sep 17, 2016
    Honestly, I struggled with that and basically had to RPG my Sole Survivor searching for Shaun out of blind hope when he knew, in his heart, he was dead.

    The truth being so much worse.
  10. CerberusGate

    CerberusGate I should save my game in a whole new slot

    Jun 6, 2016
    Well I can name a few here who do like Fallout 4 but they are either trolls or people who like the game but have mixed opinions on the game despite liking said game. That said, I won't name them since it's not right for me to do so.

    Meanwhile, I found this little gem on the PC gaming subreddit, anyone up for bingo?:
    Last edited: Sep 18, 2016
    • [Like] [Like] x 6
  11. DirtyOldShoe

    DirtyOldShoe Some kind of lucky

    Dec 15, 2015
    Saved that one, pretty well done too ;)
  12. CerberusGate

    CerberusGate I should save my game in a whole new slot

    Jun 6, 2016
    Last edited: Sep 18, 2016
    • [Like] [Like] x 1
  13. CT Phipps

    CT Phipps Carbon Dated and Proud

    Sep 17, 2016
    I fall into the category of "I had a lot of fun playing Fallout 4 but it was disappointing in many ways."
  14. Crossfire

    Crossfire Banned

    Jun 14, 2016
    I'm not going to lie, this had me laughing hysterically. Good Job.
  15. CT Phipps

    CT Phipps Carbon Dated and Proud

    Sep 17, 2016
    What I liked about Fallout 4:

    1. Vault 81 and its quest
    2. The Last Voyage of the US Constitution
    3. Nick Valentine
    4. Far Harbor
    5. Nuke World
    6. Humanized Raiders
    7. The Corvega plant
    8. The Minuteman Plot up to when you get your artillery
    9. Sanctuary Hills
    10. The Starlight Drive-In
    11. Curie and her quest to be a real girl
    12. Piper
    13. Cait
    14. The mission to rescue Rex Goodman (but not Strong)
    15. Goodneighbors general Mos Eisley atmosphere
    16. The Institute as a place (if not a faction)
    17. The evil Brotherhood of Steel
    18. Arthur Maxson
    19. Having the balls to kill Elder Lyons and Sarah Lyons both before shitting on their legacy.
    20. The Memort Den
    21. Kellog was a decent mid-level Boss/Boba Fett
    22. Preston Garvey up until those damned Radiant Quests
    23. The opportunity to make fun of Little Lamplight to Macready's face
    24. The Communist Submarine Quest
    25. Codsworth
    26. The Glowing Sea
    27. Paladin Danse
    28. The entire Paladin Danse Synth subplot
    29. The Railroad's Personnel even if they're a boring faction
    30. The Ride of the Valkyries slaughter of Super Mutants by the Brotherhood
    31. Fighting Dagon, I mean the Mirelurk Queen at the Fort
    32. Beerbot who should have been the star of a much larger quest
    33. I like the Cabots even if their background is stupid
    34. Dunwich Borrowers
    35. The Slog
    36. The fact no faction is good AND competent.
    37. Mama Murphy just because I recognize she's supposed to be Cyndi Lauper's character from Vibes at Cyndi Lauper's current age.
    38. Magnolia because this as close to romancing Wonder Woman as I'm ever going to get.
    39. Vault-Tech guy.
    40. Romances.
    41. I like Hancock even if I don't love him and he feels like he's trying too hard.

    So, lots to like. Just....spread out about a bunch of other stuff.
    Last edited: Sep 18, 2016
    • [Like] [Like] x 1
  16. SarcasticGoodGuy

    SarcasticGoodGuy *R O T T E N*

    Aug 31, 2016
    Oh boy.
    1. Broken quest- vault idea was good but I can't get past the horrible oversight with Codsworth getting bit and giving you the disease. It was fixed within a week by modders.
    2. Could've been better but one of the good quests in F4. I admit I loved the sentry bot captain.
    3. Good character, great VA. Shit loyalty mission.
    4. A step in the right direction.
    5. Not going into detail, but my Nuka Rant sums up my feelings (and check out No review possible, better format)
    6. Should've been able to side with them without DLC. But yeah their radiant dialogue adds depth, it just should've been taken further.
    7. No- it's another shooting gallery.
    8. So radiant quests and easy power armour?
    9. Neat location.
    10. Also a good location, until you consider that all the people watching a movie were doing so in the morning.
    11. You missed one out.
    12. Needed more depth. Good voice acting though.
    13. Terrible Irish accent, nothing like what an Irish person sounds like. Crap loyalty mission.
    14. It was a cool shooting mission, the kind that reminded me of Mass Effect. I agree with the not Strong part.
    15. Goodneighbour was too small. It hurt when I had to classify it as a "large settlement". Pretty useless too. And what do they eat?
    16. The Institute looked amazing. Mass Effect vibes again.
    17. No. Factions should be grey, not black. Even the fiends were a grey faction.
    18. Good voice acting. Nice coat. "He took down a deathclaw and got that scar". Bitch please I've taken down 20, where's my airship and army?
    19. That shouldn't be... what?
    20. Needed more quests to really drive home the heart-wrenching story they were going for.
    21. Yeah, but not a Fallout one- should've been able to reason with him.
    22. So Quincy? Neat idea, terrible execution.
    23. That's a teeny tiny piece of dialogue in a game with 10s of thousands of lines.
    24. Nah, suffers the same problem as Linear Voyage of the USS Constitution.
    25. Another one missed out.
    26. Yeah it was neat. Mods enhance it though.
    27. URGH! They didn't bother to change his lines after his loyalty mission, only his affinity checks. Pisses me off, they had an amazing arc but didn't follow through.
    28. See above^
    29. Seemed like dickheads to me, but it was nice seeing NPCs that weren't identical for a change.
    30. If that's your cup of tea then sure. I would've preferred to reason with them or use stealth.
    31. I get that you can't reason with a Mirelurk Queen, but maybe have a crane or something to kill it. not just conventional weapons- do something different!
    32. "should've been" see this is your problem, you're admitting that it needed more!
    33. The characters maybe, (ghoul mercenary should've been a companion), but the questline no.
    34. Bethesda like Lovecraft, we get it. Maybe have a different enemy than just feral ghouls.
    35. At least they answer some questions. But how do they survive near the Forged? At least show them giving tribute or something.
    36. You're saying it's good that no faction is competent? Factions can have flaws, but they need to be competent or they won't survive for very long.
    37. Idk about this one. I like the VA just because her character had a stroke and it shows.
    38. Lounge singer, in Fallout 4? You mean there are people doing stuff other than killing in a Bethesda game?! Woah
    39. Felt bad for him, just wish he didn't repeat the same lines over and over. Just hum or something.
    40. You're character should be moving on. But the bigger problem is that you have to pick locks to impress people.
    41. The whole "he doesn't care about stuff" makes no sense to me. He abandons his town, doesn't care if you kill his bodyguard and take his stuff, etc.

    Some of these points were good. Others you even admitted needed to be more.
  17. Crossfire

    Crossfire Banned

    Jun 14, 2016
    What I liked about Fallout 4:

    1. The way power armor works.
    2. The way radiation works.
    3. Sprinting
    4. Having enemies pop out of the ground and crawl through little windows and such.
    5. The Japanese robot in Diamond City.

    I think that's about it...
    • [Like] [Like] x 1
  18. Dr Fallout

    Dr Fallout Centurion

    Aug 17, 2015
    What I liked about Fallout 4.

    1. Uninstalling it.

    While I can see some good things about it, I can't get into them.
    • [Like] [Like] x 5
  19. CT Phipps

    CT Phipps Carbon Dated and Proud

    Sep 17, 2016
    They seemed really fixated on the meaningless "sacrifice" of 10 HP.

    It's a good choice too. Human beings or insane robots. Well, until the human beings murder you for scrap.

    I think it would have been better to investigate who killed his girlfriend and solve the murder 200 years later.

    Far Harbor was good and creepy but I can't help but think it floated gently than soared.

    I'd love to discuss that sometime.

    I remember planning to look for the dead Raider's sister only to find in their terminal that she was already dead.

    I enjoyed it as a level.

    The Minutemen quest stopped being interesting after defeating Sarge. They should have either ended it or made part of the quest be the Brotherhood siege.

    Like the Corvega plant, I liked the feeling of something mundane made strange with the damaged suburb.

    I never noticed that one.

    I like Curie and her quest to be a real girl.

    I sometimes think she might have been a better newswoman than Travis.

    I just assumed she was Boston Irish. :)

    They should have made it a slum in Diamond City. Like a walled off street linked to it.

    I say evil but really dark neutral seems better. A bunch of conquest-minded BOS conquistadors.

    I wonder how much of Arthur's history is BS and how much is just spin on, "The West Coast Elders appointed him to be the new Elder after they negotiated the BoS Outcasts return."

    I love the Lyons but I think their story has more resonance that they tried VERY HARD and they didn't quite succeed.

    Kellog as a companion would have felt very wrong but it would have been a choice.

    I confess, murdering him is entirely justified and it seemed like forgiving him is a bit easy. You are, literally, the last surviving one of his victims who isn't a ghoul. It seemed like there should have been more to his story.

    Going out into it was one of the few things which reminded me of leaving Vault 101. It was like Hell and I loved it but sadly it became a little too tame.

    I remember realizing they expected you to use Power Armor there.

    Bizarre fact, I think my favorite part is Emogene takes a lover. I like the idea of working as the snarky merc for a bunch of rich assholes more than I do the whole Lovecraft family bit.

    Sentient Mirelurks!

    Actually, the Forge attacked them regularly in my Radiant Quests for them. :) I liked the Forged, btw. What a bunch of assholes.

    More the Minutemen's idealism gets them in trouble. They don't tax the Commonwealth so when they don't see danger, they let them starve.

    Good songs too.

    I hate he bugged at my store.
  20. SarcasticGoodGuy

    SarcasticGoodGuy *R O T T E N*

    Aug 31, 2016
    @CT Phipps
    "Boston Irish" still not what they sound like.
    Every other point is just an opinion or an excuse Bethesda could've easily made themselves.