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Posted by WorstUsernameEver - at Mon, 11 May 2015 15:33:55 GMT has spotted an interesting detail on the LinkedIn resume of a freelance 3d artist working for Mirada Studios, a production company founded by Guillermo del Toro. Apparently, the company has been working on a "cinematic trailer" (presumably in CGI) for Fallout 4 from December 2014 to March 2015.

This adds further fuel to the fire of speculation, after the previous rumor from German website PCGames that claimed the game would be shown during Bethesda's E3 press conference (though it's interesting to note that, when reporting on the rumor, VG247 claimed the presentation would take place behind close doors, a detail that wasn't part of the original PC Games' report). Whether we'll actually get a gameplay presentation or not, a Fallout 4 announcement at E3 seems more and more likely.

Update: Apparently, Destructoid was contacted by a representative of Mirada Studios and asked to pull off the news, because the employee broke an NDA. This would seem to confirm the story, though the mail cited "inaccuracies".

There is still the possibility the freelancer might have misreported what game the trailer was for, but it seems pretty unlikely, and I'd have expected the Mirada Studios representative to just say so if that was the case. Obviously, you should take the news with a grain of salt, but this response just leads me to believe that Mirada Studios really is collaborating with Bethesda on a Fallout 4 trailer, and the "inaccuracies" mention serves only to muddy the waters and cover this fact.

Posted by WorstUsernameEver - at Thu, 07 May 2015 21:16:35 GMT

According to German website, Bethesda intends to announce Fallout 4 at the end of its E3 presser with a 20-to-30 minute long gameplay video. The source is apparently an industry insider with ties to Bethesda, who also claimed the game won't be released before 2016.

None of the claims sounds like a huge stretch to me (Bethesda would want to conclude its first ever E3 conference with something big, and it's been nearly 4 years since the release of Skyrim), but given the source is anonymous and the claims unverified (Bethesda refused to comment) it should absolutely be treated as a rumor.

Spotted on VG247

Posted by WorstUsernameEver - at Sun, 03 May 2015 21:20:45 GMT

Videogame-themed podcast Gamer's Tavern had Chris Avellone as a special guest for its 48th episode, and rather than going for the usual interview, had Chris talk about the Fallout pen and paper campaign he ran at Interplay as part of the pre-production on the cancelled project Van Buren. As I'm sure most of people that would be visiting this site know, Van Buren was the codename for Interplay's internally developed Fallout 3, before the property was sold to Bethesda.

There's a lot of good stuff in there that is, as far as I know, completely new. For example, Avellone talks about Van Buren's Elijah, an ex-Brotherhood of Steel companion that left the faction to join the Cipher, and that would serve as the basis for Fallout: New Vegas' DLC antagonist. Additionally, he elaborates on the original idea behind Caesar's Legion, a largely capitalistic corporate-inspired slaver army without the Roman theme of the J.E. Sawyer iteration, the idea to hire Bill Nighy as a voice actor (yes, really), and more.

If you're interested in the history of the franchise and "what could have been" thought experiments, this is a really good (and long, given it's almost 2 hours of podcast) listen.

Posted by WorstUsernameEver - at Wed, 04 Mar 2015 15:24:55 GMT

Perhaps unaware of the fact that GDC is an event mostly aimed at industry members rather than the general public, Destructoid contributor Nic Rowen has penned a piece where he expresses his hopes for a Fallout 4 announcement this week, all while reminiscing about his experiences with Fallout 3, the game that made him fall in love with open world game design. According to Rowen, neither Fallout: New Vegas nor Skyrim scratched that itch:

I made the Capital Wasteland my sandbox, and Bethesda provided me with all the right tools and set dressings to play in it. It is a rare and precious thing to lose yourself completely in a game, and Fallout 3 provided me with some of the most memorable and potent moments I've ever had the pleasure of experiencing.

I want to feel that excitement again. Skyrim was great, but for as much fun as I had with its dragons and necromancers, a part of me was always wistful for the nuclear ashes of America circa 2277. Obsidian’s New Vegas was a good dose for keeping the shakes at bay, with some welcome mechanics that made soft-skills more important and some colorful characters (all hail “kai-sar”). But its endless brown deserts and frustratingly lethal wildlife left me cold. It felt like the game was always trying to punish me for going off the beaten trail and trying to explore it like the Capital Wasteland.

I want to see what the A-team can do. I want to see what Bethesda has learned from Skyrim, what ideas it can poach from New Vegas, and what it'll leave on the cutting-room floor. I want to return to the wasteland, see what kind of stories it has left to tell, what kind of characters are still rattling around in the grave of the old world. I'm hungry for it, ready to chomp down on any scrap of news, hell, I'd be happy even for the meager crumbs of a teaser trailer, anything.

Posted by Sander - at Thu, 26 Feb 2015 02:39:15 GMT

If you're reading this, you've presumably played some Fallout games. Perhaps quite a lot of them. Perhaps repeatedly. Perhaps you've tried some things to make play-throughs more interesting, like playing through Fallout 1 without killing anyone, or an Iron Man run in any of the games. I don't think you've quite done what YouTuber Many A True Nerd has done, though: played through Fallout: New Vegas without ever healing.

Playing through the entire game that way turns it into a tense, stealth-based affair where avoiding enemies suddenly becomes the most important thing to do. More important than completing quests, or playing like a good person -- or a bad person, for that matter. Many A True Nerd ends up killing folks just to get some good armor. It's pretty crazy -- and a completely different experience from any New Vegas run I've done. Kotaku has a ton of details and quotes from the guy, if you prefer reading instead of watching someone play a game. Regardless, this is a pretty impressive accomplishment.

Posted by WorstUsernameEver - at Sun, 15 Feb 2015 19:19:14 GMT

While there isn't much Fallout-related news to report, we've still rounded up a few minor news items for you to read.

- IGN Middle East has published a list of features and improvements they'd like to see in a hypothetical (but very likely) Fallout 4. While IGN is popularly perceived as a lowbrow website, they seem to actually be very concerned about the game's writing, and dedicate it two items on the list ("A personal story" and "Better writing"):

Better writing

As much as I love Bethesda, I will be the first to admit that they don’t know how to create memorable characters. Fallout 3 absolutely nailed the world building, the freedom, the atmosphere, but the characters were as charismatic as a wet tissue. New Vegas on the other hand had far more memorable characters (Mr. House, anyone?), with interesting dialogue, fleshed out companions, and most of all, the dark humor. This made Fallout 3’s shortcomings all the more obvious in contrast.

Fallout has always been about balancing the the doom and gloom of the wasteland with the black humor of its characters. Fallout 3 did have memorable characters like Fawkes and Three Dog, but these were few and far between. We don’t want a The Last of Us-type plot, but we would appreciate a few livelier cast of characters to accompany you while you Mad Max it up.

- YouTube channel TheGebs24 has a video on the canceled Fallout Extreme. It's mostly a round-up of info that was already available, though apparently some of the devs that worked on the title were contacted and the video might be updated with their feedback in the near future:

- Finally, Kotaku has highlighted the work of a Reddit user who played Fallout: New Vegas on an old black & white TV. Surprisingly, the game is still largely playable on the positively ancient TV, and one might argue that this setup even enhances the atmosphere.