Encased: a post-apocalyptic sci-fi RPG in development

Discussion in 'General Gaming and Hardware Forum' started by CRONUS Employee, Apr 12, 2018.

  1. CRONUS Employee

    CRONUS Employee First time out of the vault

    Apr 11, 2018

    What is it: Modern tactical RPG, which is all about exploration and survival inside a locked-up territory, created by an ancient race of unknown origin. It is a spiritual successor to famous isometric RPGs of the early 00s.

    Status: End of the pre-production

    Dates: Early access in 2019.

    Who are we: Dark Crystal Games - an indie gamedev studio located in Saint-Petersburg. Currently, we have thirteen experienced developers, who worked on such projects as Divinity: Original Sin (DOSEE и DOS2), Life Is Feudal: Forest Village, Leviathan: The Last Day of The Decade, and also participated in developing games like King's Bounty: Legions, Braveland and others.

    Why are we here: To be brought to the light! To communicate. To answer any questions. To receive some feedback.

    Needles of oscilloscopes are quivering: the radio which has been silent for many days suddenly comes to life. The speakers are filled with static, however you can hear soft, but clear voice:

    This is a message for those who dwell in the place where No Mutants are Allowed. For those who has survived the explosion.

    This broadcast uses an encrypted channel. The frequency is changing constantly, so remember the code sign: Dark Crystal Games. Locked up in a bunker of the Forefathers, we are writing a chronicle of the new world.

    This is a story about the people living under the Dome. About the atomic flame that has scorched the Earth, about cultists who devour the flesh of their God, about the blind creatures walking in the darkness amidst the dead men covered with fireflies.

    Scientists say that the Dome seems to grow roots into the soil: the land under this desert is gashed with numerous facilities created by the unknown race. Nobody knows what happened to them. Perhaps they are still here, watching us through the thousands of cameras, waiting for the moment to return. We don’t know.

    This broadcast is a guide to our database. Art, chronicles, news, log entries and screenshots.

    The Maelstrom is coming and the contact is about to be lost. This is not the last broadcast: we are going to be on air on a regular basis, letting you know what is going on in the area covered by the Dome. This is important. We wish to believe that this world still has someone except us.

    Let us know if you can hear our broadcast. And wait for the answer.

    Hi! We would like to tell you about the game we are currently working on.

    Meet Encased - the postapocalyptic single-player tactical RPG with the old-school spirit and a modern design. It features a turn-based combat system and isometric camera.

    The action takes place on in a desert covered with a gigantic semi-penetrable dome of mysterious origin, which isolate it from the rest of the world. Here lie the ruins of an ancient technologically advanced civilization that are filled with artifacts, traps, and anomalies.

    After the nuclear war, a corporation that was researching ancient technologies collapsed, and the remains of its staff founded a few factions, each having its own vision of humanity’s future.

    Depending on the profession defined by the player during character creation, some unique dialogue and interaction options appear. Encased has no character classes - the flexible system of skills and attributes allows to make your character whoever you want.

    Not counting the prologue, Encased is an open-world game. The global map consists of separately loaded areas, with random events that may occur during the translocation.

    During the development, we draw our inspiration from such pieces as Fallout 1-2 and "Roadside Picnic".

    Although Encased is the first project for Dark Crystal Games, it is not the first game for our team members. Many of us participated in creating few critically acclaimed games.

    For more information, feel free to check out our website:


    If you are interested, be sure to subscribe to the C.R.O.N.U.S. official newsletter. In that case, you will receive truly exclusive materials (like gameplay pieces and secret docs) first-hand.
    • [Like] [Like] x 5
  2. SuAside

    SuAside Testament to the ghoul lifespan

    May 27, 2004
    Interesting concept and very nice art, keep us updated on further developments.
    • [Like] [Like] x 2
  3. CRONUS Employee

    CRONUS Employee First time out of the vault

    Apr 11, 2018
    • [Like] [Like] x 1
  4. CRONUS Employee

    CRONUS Employee First time out of the vault

    Apr 11, 2018
    Hello everyone!

    Just as we promised, here is another update. Currently, we are working on:

    1) Promo art, here are the sketches:


    2) Teaser, which we are not yet ready to show.

    3) A playable demo, which we are planning to have operational by 15th of May.

    Also, another talented artist, Alex Dalt, has joined our crew, so now we can concentrate more heavily on creating in-game characters. As an example, meet the Orange Wing Employee:

    By the way, check out our White Wing Employee Concept Art made by Weilard, our lead artist:


    4) And, of course, the game itself :)

    Guess that's all for now, but we'll keep updating!
    • [Like] [Like] x 1
  5. Proletären

    Proletären Look, Ma! Two Heads!

    Mar 15, 2012
  6. Proletären

    Proletären Look, Ma! Two Heads!

    Mar 15, 2012
    Here's a sweet little clip that's impossible to embed.
    • [Like] [Like] x 1
  7. Proletären

    Proletären Look, Ma! Two Heads!

    Mar 15, 2012
    • [Like] [Like] x 1
  8. Black Angel

    Black Angel Grand Inquisitor of the Ordo Hereticus

    Mar 21, 2016
    Fucking sweet!
    • [Rad] [Rad] x 1