Recent content by Corran

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    Funny quotes that should be in FO3

    funny quotes when i read the topic i immediately imagined a governor, or some other leader talking about 'nuculer' weapons/fallout/etc. i don't recall any cockroach references at this time, so maybe we need the hero or someone atleast slightly important to say; 'where are all the...
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    Rate the avatar above yours.

    welsh, 6 (just not that interesting for me to see a Fallout perk icon, but it is one of the better choices.)
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    Stargate: Atlantis - asking for assistance

    thanks, time to pack up my computer... :( i'll try to check in sometime next week and see what's up. laterz
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    Stargate: Atlantis - asking for assistance

    if anyone watched SG:Atlantis tonight, lemme hear some of your views on it, cuz i was too busy to (moving tomorrow). the previews didn't get me excited at all, the whole wraith group isn't interesting; but just like ... Games in development... seeing the end result can change a mind or two.
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    Maddox rants about fallout and interplay on his site.

    i just want to make sure about something: he's not making fun of Myst is he? it's just a genre comparison for the M-K & A Olsen game joke, right?
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    Bethesda has the best fan interaction *ever*

    oiy, ... if Bethesda wants to take their time, money, and resources to try developing Fallout 3 in a non-traditional since in ANY regard (3D is non-traditional for Fallout), I don't really mind. Since Interplay decided it would be better off letting someone else try (for now at least) their...
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    Fallout and ... Starcraft?

    okay, i personnally see a bit of confusion. i'd like to restate my msg about the screenshot i posted at the start of this thread: In StarCraft (notice no :BW or Brood War), the Terran Campaign (retail, not custom) has a scenario (level 2 or 3) called "Wasteland" that just makes you mine...
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    How I/we would like combat in Fallout 3 to be done:

    I believe you mean, "there's no real reason not to go with actual distances like SS." (iremoved 'just' also) I agree, I bet a 3D engine would require more code to use a 'grid' layout (for I "believe" such a layout would be required to be coded 'on-top-of' the _natural_ grid which is just so...
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    Desperados: Wanted Dead or Alive

    *cry* my gameplay experience is hampered till i upgrade my GeForce256 32MB DDR that i paid 120+ for, since that is the only thing i can think of being strange about my system. I won't anything beyond this ^ unless someone else posts in response to mine (so no more 'bumping', i promise) btw...
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    How I/we would like combat in Fallout 3 to be done:

    Brutulf, your idea sounds .... very 'IF'y to be honest, the 'queue' you described sounds like the 'Quick Action' feature in Desperados: Wanted Dead or Alive (1 queued action per character of 6 characters). and when you mentioned the 'alert %', my own mind drifting into the idea of, say...
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    Strength & Throwing Skill

    does anyone have some info or expertise on the throwing skill (effect of strength on range and effect of perception on accuracy) [psuedo-bump]
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    Desperados: Wanted Dead or Alive

    So no one else has experienced my flicker problem? never played commandos or even looked up a summary or review... oh well
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    Fallout and ... Starcraft?

    I did a search for fallout, starcraft. reference and i didn't see any other posts here, so I'd like to ask: Who believes the StarCraft Campaign scenario entitled, "Wasteland" is a legit reference or easteregg-map pointing to the Fallout Series both because of the maps title AND the cliff...
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    A Couple of Things We Can't Do Without

    <sarcasm> Ah-Ha, I got it; You want Fallout 3 to be just like WarCraft 3 (capability-wise) </sarcasm> Didn't want to get misunderstood up there, but my response: Import system: lousy idea, ONLY because I bet it would be easier to make a more powerful engine to incorporate those historic...
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    Strength & Throwing Skill

    I faintly remember seeing a formula for the range of a thowing weapon based on the character's strength (out of the maximum for that weapon), maybe in a guide or editor-based guide. Does anyone know if such a formula exists, and if so, what it is?
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