I think the more the merrier :3 especially since, like real life, you can make a lot of friends and choose the ones you want to keep close to you.
Anyway, having options is always a good thing XD
In the case of the line, I don't think it's necessary, you could let the chances be 100%. After all, the chances of the targets lining up in the chaos of battle probably are not that high. As for the plasma, I think it could be more interesting, as the chance of the targets being very close to...
I loved the crafting system, the craftable items added there is the main reason I use this mod. Now, the trap system... Hmmm... I don't think I ever use it, but I'm not a good person to take feedback about it, I kinda never use traps in any game.
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Oh! that's awesome news :) I always use Ecco when I play Fallout 2, but until today I was kinda "fixing" it myself, by choosing which file to overwrite the other mods. That made it playable (but with bugs of course). Anyway, thank you for working on it again, this mod is great.
I end up solving this, actually, there was no problem, the script worked fine on the game itself. The bug was caused when I used it with Bis Mapper. I guess that program it's outdated
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So, I'm trying to make a drink that can be used multiple times until depleted. For that, I thought about creating a misc item and using the ammo as the drink content so it loses its "ammo" when consumed. But I already started badly, I can't even make the script count how much of it has left ^^"...
Ok, this time I have a question, I know the game uses graphics for multiple directions for throwable items, like spears. So, I was planning to do the same for all weapons (Like the example knife in the picture). But then I realize, would this even be helpful? Like, does the game use these...
Some are from Tactics. In fact, I edited items from everywhere, the original game, Mods like RP, Megamode, etc. Some I did from scratch. too. Anyway, all items in the image above were edited in some way. I think most of the original items of Tactics are too big.
I believe I got a nice middle...
I still working on this mod, this time I made items for the map.
Also, I redid the images I posted before for the inventory, but I don't have anything to show for now. I think the changes have become imperceptible because of the automatic quality reduction made when indexing the image to the...
Yeah, the problem with the text is the blur I added to help hide the artifacts of the original pics , I guess I'll have to remove it from some of them, so it doesn't mess with that kind of detail... The border I gave it is not exactly a shadow, so it doesn't have an angle, it's a gradient of...
Yes, I'm making manual adjustments to all of them. I also noticed that some were too dark and others the contrast accentuated the red too much. Anyway, it will improve them a little more. But the idea was just to see if people liked the idea.
I'm making a mod to add items to the game so I decided to improve the items already present. I took the opportunity to use some automation methods that I'm studying to speed up the work, what do you guys think? The images are not completely ready, but they are already converted to the game...