Fallout v.1.2 patch by TeamX (unofficial) 1.2

Primary objective of this patch is to incorporate into the earlier versions of the game bug fixes...

  1. Korin
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    Fallout v.1.2 patch (semi-official)

    compiled and described by TeamX

    ===============================================================================


    Description:

    Primary objective of this patch is to incorporate into the earlier versions of
    the game bug fixes available for the 1.2 release only, which were never released
    in the form of a patch. Patch does NOT require any additional packages, all
    changes from v.1.1 are included as well. Patch could be used to upgrade any of
    the Fallout versions 1.0, 1.1 or 1.2 regardless to the language dialect. In the
    last case you'll get few spelling fixes only. UK release owners will also have
    children support reenabled in the engine, but NOT the children graphics. Please
    use animations from 'F1 children patch' for that purpose.


    List of changes:

    - engine:
    fallout.exe, falloutw.exe - engine from 1.2 US release.
    - scripts:
    glowgen.int - added message "you get 1000 XP" displayed after generator
    repaired
    inblade.int - script refers to blade.msg (279) instead of inexistent
    inblade.msg (926) now, as a result there are no "Error's"
    when player tries to chat with Blades after Adytum invasion.
    rndmtn.int - there is a wooden box, not a freezing chamber :) near
    Patrick The Celt
    razor.int - one fix related to msg changes (details below).
    - Dialogues:
    Dialogue razor.msg:
    Version 1.0:
    {108}{}{Good to meet you. I'm NAME.}
    {205}{}{You (male)Bastard! (female)Bitch! With the Gun Runners gone we will
    never even have the chance to arm our selves. Get outta here your not
    welcome here.}
    Version 1.1:
    {108}{}{Good to meet you. I'm NAME.}
    {205}{}{You ass! With the Gun Runners gone we will never even have the
    chance to arm our selves. Get outta here you're not welcome here.}
    Version 1.2 UK:
    {108}{}{Good to meet you. I'm }
    {205}{}{You (male)Bastard! (female)Bitch! With the Gun Runners gone we will
    never even have the chance to arm our selves. Get outta here your not
    welcome here.}
    Patch:
    {108}{}{Good to meet you. I'm }
    {205}{}{You ass! With the Gun Runners gone we will never even have the
    chance to arm our selves. Get outta here you're not welcome here.}
    - messages:
    combat.msg:
    There are differences between male and female characters in the version 1.2:
    Strings 200-222 - male char (unaltered)
    Strings 250-272 - female char (added copies of 200-222)
    Strings 506-534 - male char (unaltered)
    Strings 556-584 - female char (added copies of 506-534)


    Installation:

    Copy compressed patch file into the directory that Fallout is installed to.
    Decompress patch using proper file decompression program such as UnRAR or
    WinRAR version 3.30+. Be sure extract the files using the option to include
    subdirectories. Answer 'Yes' when prompted to overwrite existing files. After
    the files have been decompressed, you can delete patch archive from your
    Fallout directory. Note that fallout.exe and falloutw.exe will be completely
    replaced with corresponding updated versions during installation.


    Contributors:

    Alchemist - idea, english documentation and miscellaneous part works
    Mynah (Avega) <avega@mail.ru> - verification of the scripts and engine
    Wasteland Ghost - miscellaneous works


    Contact information:

    You can locate us at: www.teamx.ru

    If you wish to join, write to Wasteland Ghost (wasteland_ghost@mail.ru).
    Also send your bug reports there, or post them in our forum.

    For additional support write to Alchemist: alchemist@fromru.com

    Please, do NOT disturb Interplay if you experience any problems with this
    patch. They are in no way responsible for fan made patches or mods and will
    NOT provide customer support for any of such products.

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    08/31/2007