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  1. Drobovik

    Talking Heads

    @Kiryans5 You have Goris TH made? Modeled in 3D? Can we see it? In return, I'll tell you how to put it on an NPC.:wink:
  2. Drobovik

    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    Well, @ranafuineluva, All those crashes are the result of you installing the mod incorrectly. Guaranteed. And there is 2.45.2 patch to install as well, if you don't Vics talking head will be crashing your game. So, the order is 2.44 installer -- 2.45 -- 2.45.1 - 2.45.2 With steam version you...
  3. Drobovik

    Talking Heads

    New Reno, Ms. Kitty
  4. Drobovik

    Talking Heads

    To DO LIST: 1. Implement Vic's lip syncing and voice over - DONE, not quite perfect, but playable. Would need adjustment in the future. 2. Finish Lenny - DONE. Finalized the head art concept. Good possibility of animated head vs static one. 3. Finish Goris - Concept eye blinking animation is...
  5. Drobovik

    Talking Heads

    New backgrounds, because not all locations have them and some are inaccurate. Like New Reno one. With Children of Apocalypse symbol on the wall. Now, with this addon, there will be desert, mountain and ocean backgrounds depending on the random encounter map when you talk to your party members...
  6. Drobovik

    Talking Heads

    I've done only Vic in English so far. Lil demo of what's done. Just unpack data folder into RP folder replacing the original files.
  7. Drobovik

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    @Imgoatlike -- To make window animations instantaneous look over here. Or just copy ddraw.dll from this archive to Fallout2 RP folder and add two lines mentioned in Novarain's post to the end of your ddraw.ini. Adjust the settings to your liking, play the game. -- To scroll through merchant's...
  8. Drobovik

    Talking Heads

    @Endocore Well, I'm maybe third of the way done with what I wanted to do. I am planning on adding TH portraits (some animated, some not) to all recruitable NPCs and some major in-game characters like New Reno bosses, Metzger, etc. And of course a dozen new backgrounds for them. When putting...
  9. Drobovik

    Adjusting the inventory sliding speed

    There is a patch made by russian TeamX member Tehnokrat. You can find it here But its in russian and you need to use a debug sfall version to make it fully compatible with RP. 1. Download the patch 2. Unpack into RP folder 3. Run it. It will ask you in russian if you want to make a backup of...
  10. Drobovik

    Talking Heads

    To give this thread a bump. Here is a link to the thread on russian fallout forum that has samples of more talking head ripping 'n' flipping. Check out the pics from page 10 onward.
  11. Drobovik

    How to lower high skill level starting out with RP,ect.

    Well, first and foremost, RP and Unofficial patch by Killap don't mix. If you want extra content, only install RP as it has UP already included.
  12. Drobovik

    Fallout 2 mod Fallout 2 Restoration Project 2.3.3 (Unofficial Expansion)

    @Magnus What you want to do is use RP's manual installation archive instead, before those critter protos get packed into master.dat to prevent levelup issues with NPC companions. That's what Killaps installer does. So, pull proto folder out from main folder, edit the files then they need to be...
  13. Drobovik

    Fallout 2 with RP 2.3.3 : I can't extract a brain from a companion

    tile_contains_pid_obj, I believe, checks whether a certain object is located on a given tile. In this case your companions who are to be killed off.
  14. Drobovik

    Talking Heads

    @J_Fred Thanks for the feedback. To answer your question, yes, I'm planning on releasing an add-on for RP once I got enough decent content compiled together.
  15. Drobovik

    Using Fallout 2 maps for virtual table top RPGs

    One solution is to use Fallout 2 HiRes patch v4.1.8 with zoom feature by Mash. Download here. Read the post for the instructions on how to use it to take a screenshot of the whole map. Once installed just start the game and at main menu press ctrl+R, pick a map from the list and off you go...
  16. Drobovik

    Talking Heads

    Gang leader Lara from Den (based on female gang leader Muma from Dredd movie)
  17. Drobovik

    Talking Heads

    Here you go Navarro one is quite "hacky". My gimp skills are lacking:). But it looks nice in game. Talking head is in the way. Reno is kinda crooked. Maybe you can lend a hand with this one?:wink: I got many more raw images to come up with backgrounds. Glow (request from Mib88)
  18. Drobovik

    Talking Heads

    New backgrounds for talking heads. Klamath (credit to Mr.Wolna)Camping in the WastesMilitary Base Mariposa (inside)Toxic Caves (credit to ramboose)New Reno Arroyo, inside Temple (made by Mr.Wolna) Arroyo, village, day (made by Mr.Wolna) Arroyo, village, night
  19. Drobovik

    Fallout 2 mod Megamod version 2.46 Bug Reports and Suggestions - Closed

    Mib88, just a little bug report regarding talking heads. It seems the backgrounds all messed up across different NPC companions on the same maps. You might want to check it out. Got saves if you need them.
  20. Drobovik

    Talking Heads

    Ok, couple more screenshots. Miria (F3 Buttercup) and robodog (K-9) Now, let's see if I can fully implement Vic into RP with mood reactions and all. Different version of Goris PS: Miss Miria Buttercup can blink now!
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