cronicler
Lurksalot
Heh.
I almost dropped one of these on BreathEdge; and yes, it was a negative one.
Basically, I got the game at early access stage and played it's crashsite/survival/0G basebuilding section to "destruction". It was basic and quite limited but I had quite a bit of fun with it and was actually looking forward to the systems being expanded and polished along the the player feedback.
Instead, the 1.0 update wiped player's material stocks, discarded almost all of the basebuilding aspects and turned a large chunk of the chapter 4 and onwards to another "slowly walking forward simulation"
Yeah, I was a wee bit miffed after enjoying the game for 200+ hours in early access...
I almost dropped one of these on BreathEdge; and yes, it was a negative one.
Basically, I got the game at early access stage and played it's crashsite/survival/0G basebuilding section to "destruction". It was basic and quite limited but I had quite a bit of fun with it and was actually looking forward to the systems being expanded and polished along the the player feedback.
Instead, the 1.0 update wiped player's material stocks, discarded almost all of the basebuilding aspects and turned a large chunk of the chapter 4 and onwards to another "slowly walking forward simulation"
Yeah, I was a wee bit miffed after enjoying the game for 200+ hours in early access...