About Fallout Tactics: BOS:

Roshambo

Antediluvian as Feck
Some think I hate Interplay for making it, or whatever, but look at some reasoning:

Final Fantasy:
Originally was an Adventure/RPG
Went hybrid to "Interactive movie with combat scenes".
End result: Staunchest supporters are starting to loose faith, as they cut through the hype and realise the only part of number 8 worth playing is the card sub-game. Most of those who have played the entire series only play 1-6, as they don't find the later ones to have the same enjoyment factor.

Ultima:
Originally an Adventure/RPG game.
Tried first to hybrid into a platform game, then tried to cross-genre to a Tomb Raider clone.
End result: Members of the largest fan group of Ultima (UDIC)openly bash the latest two installments.

Might and Magic:
Originally an RPG.
Eventually went into a real-time combat-intensive game.
End result: Many fans of the original stopped playing the series, as each installment tried to put in new things. Puzzles used to be plentiful in the early games, but now the only puzzles that exist in the later ones are the monolith ones.
HOM&M 1-3 haven't helped the quality of the series, as the M&M series has gone downhill completely. In fact, many prefer to play the cross-genre rather than the original series. Talk has been flying around of just turning it fully into a strategy game.

X-Com:
Originally a strategy game.
Cross-genre'd to a flight sim and a FPS. According to several, X-Com: Intercepter tries to copy Wing Commander and fails miserably. Could be wrong, but I know many are pissed that another good strat like Apocalypse was not made. X-Com the ORIGINAL CONCEPT was a good series. But when it went cross-genre, it started to slide rapidly in favor of other game series.

Now, in light of all this and many more instances of failed cross-genre and hybrid-genre failures, I have seen perhaps one or two that have succeeded. Unfortunately, I can't think of them off the top of my head.

My biggest fear, is that by Fallout going cross-genre, the same thing would happen to it. X-Com and JA2 are not linear. According to various people, BOS is going to be linear. Kind of hard to imagine a linear, by-stage strat game. Would be like doing repetitive recovery and terror missions right after one-another in X-Com.

I would be more than pleased if Interplay/14 Degrees East/(ummm...other studio...forgot name...sorry....) proved me wrong. I really do want them to prove my fears on this wrong. Despite all my nay-saying and venting of my fears, etc. I would have bought BOS, just to see if it was good. My reactions on it afterwards are merely speculative at this point, but if it's good, then I probably wouldn't have any problem with it and probably would enjoy it immensely.

(As for the point of someone saying that strategy games are only for the intelligent, the same was said for RPG games, and they apparently haven't met some of the AOF....)
 
You know, if FOT:BOS is made well, I'll probably buy it, but I won't treat it as Fallout, just a strategy game and nothing else. I just don't like the effect it has/can have on Fallout:RPG.

I think the game will probably be well done, I just don't think the Fallout name should be slapped on it.

-Xotor-

>Some think I hate Interplay for
>making it, or whatever, but
>look at some reasoning:
>
>Final Fantasy:
>Originally was an Adventure/RPG
>Went hybrid to "Interactive movie with
>combat scenes".
>End result: Staunchest supporters are starting
>to loose faith, as they
>cut through the hype and
>realise the only part of
>number 8 worth playing is
>the card sub-game. Most
>of those who have played
>the entire series only play
>1-6, as they don't find
>the later ones to have
>the same enjoyment factor.
>
>Ultima:
>Originally an Adventure/RPG game.
>Tried first to hybrid into a
>platform game, then tried to
>cross-genre to a Tomb Raider
>clone.
>End result: Members of the largest
>fan group of Ultima (UDIC)openly
>bash the latest two installments.
>
>
>Might and Magic:
>Originally an RPG.
>Eventually went into a real-time combat-intensive
>game.
>End result: Many fans of
>the original stopped playing the
>series, as each installment tried
>to put in new things.
> Puzzles used to be
>plentiful in the early games,
>but now the only puzzles
>that exist in the later
>ones are the monolith ones.
>
>HOM&M 1-3 haven't helped the quality
>of the series, as the
>M&M series has gone downhill
>completely. In fact, many
>prefer to play the cross-genre
>rather than the original series.
> Talk has been flying
>around of just turning it
>fully into a strategy game.
>
>
>X-Com:
>Originally a strategy game.
>Cross-genre'd to a flight sim and
>a FPS. According to
>several, X-Com: Intercepter tries to
>copy Wing Commander and fails
>miserably. Could be wrong,
>but I know many are
>pissed that another good strat
>like Apocalypse was not made.
> X-Com the ORIGINAL CONCEPT
>was a good series.
>But when it went cross-genre,
>it started to slide rapidly
>in favor of other game
>series.
>
>Now, in light of all this
>and many more instances of
>failed cross-genre and hybrid-genre failures,
>I have seen perhaps one
>or two that have succeeded.
> Unfortunately, I can't think
>of them off the top
>of my head.
>
>My biggest fear, is that by
>Fallout going cross-genre, the same
>thing would happen to it.
> X-Com and JA2 are
>not linear. According to
>various people, BOS is going
>to be linear. Kind
>of hard to imagine a
>linear, by-stage strat game.
>Would be like doing repetitive
>recovery and terror missions right
>after one-another in X-Com.
>
>I would be more than pleased
>if Interplay/14 Degrees East/(ummm...other studio...forgot
>name...sorry....) proved me wrong.
>I really do want them
>to prove my fears on
>this wrong. Despite all
>my nay-saying and venting of
>my fears, etc. I would
>have bought BOS, just to
>see if it was good.
> My reactions on it
>afterwards are merely speculative at
>this point, but if it's
>good, then I probably wouldn't
>have any problem with it
>and probably would enjoy it
>immensely.
>
>(As for the point of someone
>saying that strategy games are
>only for the intelligent, the
>same was said for RPG
>games, and they apparently haven't
>met some of the AOF....)
>


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I agree...pretty much

I don't like the thought of using Fallout's good name to promote some strategy game that is way out of it's genre, but at the same time you have to keep in mind that this is not Fallout 3. For all we now, Interplay is laughing at everybody as they plan to put Fallout 3 to production soon. Which isn't likely, but I'd keep it in mind.

This might or might not have a horrible effect on Fallout's good name, I don't know. I just hope they put Fallout 3 under construction soon. If anything, that'd help even the score.
 
It sounds like everyone would be happy if they just droped the fallout and simply called it Brotherhood of Steel. You couldn't really complain about a spinoff based on them if it didn't have Fallout in the title. Besides if it turns out really good and spawns addons and sequals, it deserves it's own name anyway.
 
Oh no, not that again!
I'd thought it was great that Interplay would made a sequel to Fallout, but what's that stuff?
Untill 6 NPC in a party....it doesn't sounds like a Fallout, it sounds like a post-nuclear Baldur's Gate- Game!!


But:
If it has the same coolness like FO 1/2, i will buy it, although it is a Baldur's Gate-Clone.

Paladin
 
This is the fist message I've posted on this board and.....

You may see my name "Khan Killer", I'll accept the h in "Kharn" for now!
-Khan Killer
 
i hope the game will live up to the potential you all desire, but even if the game itself is gonna be some sort of action rippoff,(is this spelled correctly??, hehe)wich still remains to be seen, im looking forward to the multiplayer aspect of the game,wich id love to play cause the only other option for multiplayer fallout NOW is pen and paper(email) games,wich suck if you ask me, and if blackisle/interplay will make another fallout crpg such as number 3 or so :) ,then what is the problem people???? its still multiplayer fallout!!!! greetingz to you all.
 
You guys seem to hung up on the name. I mean does it really effect the games if it's called Fallout:Tactics or BOS:Tactics?

As long as the gameplay is good, and it keeps the faith with F1 and F2 in terms of gameplay and humour, it should be a great game!

I reckon the screenshots look AWESOME and I can't wait to play it. Although the UZI kinda looks like an MP5 to me!
 
I think BOS : Tactics puts the game into its place. BOS : Tactics sounds like some Fallout spin off, Fallout : Tactics sounds like the next Fallout.

Another thing. woulndn't it be logical that F3 won't be made before BOS : Tactics is out for about half a year ? I think it's like that rumor about processors. They CAN make much faster processors at this moment, but they won't, just to make some money out of the older, slower ones.
 
Fallout 3 and Interplay...

I can't see Interplay making Fallout 3 until they lose the AD&D license. I think it's fairly obvious that another Fallout RPG isn't a very high priority at Interplay, considering they haven't started on FO3 yet and they've published three AD&D titles since Fallout 2, a few expansion packs for those AD&D titles, and have at least two more AD&D titles in development now.

I'm willing to bet we'll see Baldur's Gate 3 before we see Fallout 3.

I have to agree with one thing Chris Taylor said.. At least FOT:BOS is keeping the Fallout name alive.
 
Multiplayer Fallout? Not reallly...

You can't advance and save your characters in Multiplayer. No save-able character advancement kind of ruins using FOT:BOS as a multiplayer action version of Fallout.
 
RE: Fallout 3 and Interplay...

While BIS has published three AD&D titles; they've only developed two, and they haven't developed any expansion packs. BIS has developed two Fallout games & two AD&D games.

There's no official word on what games they are currently developing. Team Torment (the BIS team that developed Planescape: Torment), has stated their next game will not be FO3 or a game in the Planescape setting. This leaves two other BIS teams to develop FO3.

Bioware is currently developing two AD&D titles, BG2 & NWN. Bioware is a seperate company from BIS. They have BIS/Interplay publish their games. On a side note: Bioware's Star Wars game isn't going to be published by BIS/Interplay.

Skie
 
RE: Fallout 3 and Interplay...

If Interplay was interested in making or publishing FO3, or another Fallout RPG, at this time, they would be doing so either in house or out sourced. It doesn't really matter what developers made what, and I know who BIS and BioWare are.

The important thing is what Interplay is interested in publishing, since the publishers finance the development in both cases. If they're not willing to put up the money for a Fallout RPG, we're not going to see one until they do.

Fallout Tactics isn't being made in house either, yet it's being done.
 
RE: Fallout 3 and Interplay...

<< If Interplay was interested in making or publishing FO3, or another Fallout RPG, at this time, they would be doing so either in house or out sourced. >>

Who says they aren't currently developing it? BIS has three unknown projects. One of them being FO3 isn't far-fetched. It would make sense to release a FO RPG 1-1.5 years after FT:BOS.

<< It doesn't really matter what developers made what, and I know who BIS and BioWare are. >>

I would think Interplay would keep the Fallout RPGs with their development team. They would be the ones most familiar with it. They're the ones most likely to stay true to Fallout's style.

<< The important thing is what Interplay is interested in publishing, since the publishers finance the development in both cases. If they're not willing to put up the money for a Fallout RPG, we're not going to see one until they do. >>

The reason FO3 hasn't been produced isn't because Interplay isn't interested. It's more likely due to BIS taking a break from Fallout. If they only developed Fallout RPGs, then the games would most likely suffer.

It's pretty obvious Interplay is still interested in Fallout. Tactics wouldn't be being developed if they didn't think there was money in it. It's been stated Interplay sees Fallout as a franchise.

<< Fallout Tactics isn't being made in house either, yet it's being done. >>

Yes, but Bioware isn't going to develop FO3. They're busy with Neverwinter Nights, Baldurs Gate 2, and a Star Wars RPG.

Skie
 
RE: Fallout 3 and Interplay...

Chris Taylor said there isn't a Fallout 3 in development on the FOT:BOS forum. Now, wether or not Mr. Taylor speaks with forked tongue on this matter is questionable, but I don't think he'd lie about it.

If it is in the works, and under "wraps", I think he'd just dodge the question. Chris Taylor is fairly good at not giving an answer where he doesn't want to give an answer or isn't allowed to give an answer.

As far as BioWare being the only RPG company Interplay publishes, I don't think that's true. I'd say they have other development teams that could do a decent Fallout RPG. They're a big company.
 
RE: Fallout 3 and Interplay...

I tend to stick around the official FT board, and have yet to see a post that said FO3 isn't in development. Provide a link to the post that says it.

I know they publish for other companies, but can you name one that's produced a good RPG (preferably in the past 5 years)?

Skie
 
RE: Fallout 3 and Interplay...

Chris Taylor wrote that again today in one of the "I want FO3 threads". FO3 is not in development.

As far as any other company that's produced a good RPG in the past five years.. Ummmm.. Well.. There's... Uhhh.. ;)
 
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