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Discussion in 'General Discussion Forum' started by GloriousMasterRace, Dec 6, 2018.
Mine would be Planescape Torment
That's a tough question. I'd go with Planescape Torment too, that game is phenomenal. Arcanum comes in close second though, and is in my opinion one of the most complex roleplaying game ever made.
There's a ton of isometric rpgs I have yet to play, such as Underail, Baldur's Gate I&II, Icewind Dale I&II and the entire SpiderwebSoftware saga, so my opinion might change in a couple years, when I've completed them all.
Aside from Fallout New Vegas, what's your favourite fps/3rd person shooter rpg (there's not many to choose from)?
For me its undoubtedly Vampire the Masquerade: Bloodlines.
I have only recently (past year or two) started to really get into isometric RPGs. So far I've really enjoyed the Wasteland games and Planescape: Torment as well. Tyranny was really cool and I loved the world building but parts of it felt like there was more to be discovered or do. I feel like Tyranny needed some more to it, especially the ending.
Your favourite isometric rpg Aside from fallout
I liked Tyranny.
And Wasteland 2.
Arcanum and Planescape Torment.
Ew. It looked so promising and fell so short.
I like modern Shadowrun games, the last two of them.
I never was familiar with what types of games, I just play them, so please don't hate me for asking: What exactly is "isometric?" The best I know, is it refers to a top-down camera angle? In that case, wouldn't DA:O be one?
DA:O is isometric yes.
Someone may come in here and tell me how stupid I am but this is what isometric games are
Fallout 1 and 2 are technically not isometric but it's similar enough people just call it that for the sake of keeping it simple when talking about it. Technically I should not have included Wasteland 1 as it is top down and Wasteland 2 has a rotating camera but I don't think anyone minds.
Not sure if this would classify as RPG or even isometric but I rather loved the roller coaster games specifically roller tycoon 2. More of a sandbox game/Management game. Does Pokemon count (?). I guess thats why I like fallout so much because I don't/Have never really played a game like that.
Tried wasteland. Just didn't like it that much. Never really got into it.
The new witcher game looks good ; Tales of the witcher
I'm fairly certain that Roller Coaster Tycoon 2 is in the isometric perspective but I wouldn't call it a RPG. I've never seen a game like Pokemon so I'm not sure how people really classify it. I call it a Japenese RPG with a few twists. Instead of having a central character that accrues a party, you have a central character who commands a party and all of that party can change. Only one of that party can be out at a time. You can "catch" more of your party and of the same type over and over. It's its own weird thing if you ask me. I played the earlier ones as a kid and loved them. I thought Gold/Silver/Crystal were the best ones and that every time I've ever tried to play it again the games have failed to capture the spirit of the second generation.
I haven't played the new Witcher game but I think you can play Witcher 1 in isometric view, which is the best game of the series if you ask me. I'd recommend it and it goes on sale fairly cheap. I think if you buy it on Steam you can get a GOG code for it. I bought it when I first got into PC games and it didn't hold my attention.
Current witcher game is a card game, although I heard its fairly good.
W1 can't really be played in ISO. Also I'd recommend the non-enhanced version of it. At least the german localization imo was better BEFORE the enhanced version. And be it just because it contains more and also more colourful cursing. Also I think they removed dwarven random cursing in Wyzima. As in "If I catch those pigs who stalk around here at night, IMA TEAR THEIR LEGS FROM THEIR ARSES!" The voice actor saying that line absolutely hammered it.
I havent played so most of the good old classic ISO-RPGs apart from Fallout I+II, so Im not gonna vote here.
Yeah it's not really Isometric but I looked it up again and this is what it looks like.
I remember doing this on my tablet at some point. You can switch back and forth often. I played the Enhanced version. They curse just fine in English at least lol.
I would say that the only other 'isometric' RPG that I have ever loved with the same intensity (indeed, at times even more so..) as the original Fallout games are Baldur's Gate and the related sequel and expansions. The Icewind Dale series is of course extremely similar with the exception of the edition change, but they lack the replay value in terms of meaningful choices in dialogue, not to mention the class-specific strongholds introduced in Baldur's Gate 2, and the lack of NPCs with fleshed out personalities across the alignment spectrum. They are also 'apparently' more linear; while Baldur's Gate and Baldur's Gate 2 are both linear, they present more locations spread out across the world map that can be visited in many different orders and give at least the illusion of being open world, whereas Icewind Dale has an extremely set path that must be followed. Both series are masterpieces, but I replay one far oftener than the other, for the reasons I mentioned. There are still two strongholds I've never seen, romances I've never completed, builds I've never tried, dialogue options that 20 years later I am still surprised to uncover, &c.
Close contenders would be as mentioned Arcanum, and Temple of Elemental Evil. Planescape Torment exists in a realm of its own where it plays more like reading a bunch of interconnected novellas or short stories, and is admittedly on par with Fallout and Baldur's Gate though I have to take longer breaks between play throughs for this very reason (although with the amount of choices available, this does not become noticeable until you've gone through it at least two - three times). I thought Wasteland 2 was enjoyable and well made but I'm not a fan of the moveable camera and pseudo-3d polygonal objects and NPCs, I get a jarring disconnect when I see a fully animated 3d model motioning at me while a stark, emotionless dialogue box represents their interacting with me, and for this reason I've not made it very far into most of the isometric renaissance games to release in the past few years (Pillars of Eternity, Divinity, the Pathfinder: Kingmaker campaign), I have a much better acclimation to this in the style of presentation found in the older games in which much more was left to the imagination, as in tabletop RPG gaming. The hand painted pre-rendered 2d backgrounds of Baldur's Gate are to this day the best I've ever seen, and nothing quite offers the same experience. Also the way the world map in Fallout and Fallout 2 are handled, is absolutely perfect.
My girlfriend bought and played through all of the Shadowrun games that came out over the past decade, but I have yet to try them. I loved the original that I played on Super Nintendo as a kid but once Fallout was released it blew anything I'd ever seen previously away.
Van Buren would have to be my favourite isometric RPG that 20 minute tech demo was the best 20 minutes of my life. And reading those design documents at an isometric angle really helped me get immersed in the story and gameplay.
eh kind of but...
eh fuck it its easier just to link to a quick and dirty explanation
and i can appreciate that dude's passion in explaning what isometric actually is but tbh i feel the gaming community is using the term responsibly enough. terms like RPG, survival horror, and stealth on the other hand...