Origin: https://www.nma-fallout.com/threads/mr-black-dude-a-new-playable-critter-for-fallout-2.193608/ This is the first release of the black dude player character for the Hero Appearance mod. As the name suggests, it lets you play as a black character (duh). Nothing stands in your way of roleplaying as Black Dynamite now. Pretty sure @burn will want to add it to the hero appearance git repo later, but for now version 1 2 can be downloaded from here. Download the hmr01s00.dat file and extract it into the \Appearance\ folder of your Fallout 2 installation. That's it. Start a new game and switch the character race. Done. Ok, now with that out of the way ... I've been slaving away on this thing since last sunday. That makes it a 6 days crunch. I'm feeling completely fucked now. We are talking about something like 30.000 frames and some of them I did twice. Why? Because I'm stupid. Well, and I saw that the hero app repo had a black dude style, which hyped me up hard. I went fast and tried it out... just to be greeted by this. Ehhh... yeah. I have no idea why someone thought this is playable? Anyways. So now there I was, sitting all bummed out. Started to digg up the 10 years old thread (see origin link above), checked the current status... Yeah. After that I've setup some tests, once they looked ok I started and didn't stop. Now we're here. That being said, here are the current issues I have with this release: Spoiler General: Some of the muzzle flash frames are shit. Needs to be fixed, but I don't know how to do it well. Maybe @.Pixote. can help? Also I'm not sure if all the death animations are ok. Metal Armor: Too much of the head was recolored. Now the leather "shirt" is too dark and clashes with vanilla black dude animations. This means almost all direction 0, 2, 3, and 5 animations need to be redone. Will have to test if idle animations are enough, or if really *everything* must be remade. It really sucks that I haven't noticed it before... I based my animations on the ones already made, and copied the error... Fucking hell. Combat Armor: Too much face has been colored black. All animation directions where the face is visible need to be checked and probably redone. Highest priority have idle animations - everything else depends on how noticeable it really is ingame. Tribal: Legs are flickering. This looks horrible in standing animations. Needs to be remade with a different technique. Legs are also flickering in some other animations. Again, better to completely remake this. Truth told, I made the tribal last, it was the least fun to do, and I don't need the animations for Fallout et tu, so I only gave half a shit when making them. Someone else will have to fix the issues, I'm not going to do it. Leather Armor: "Ripped" cloth on the left leg has skin shining through in some animations. However, this is usually minimal and probably can be ignored. In case of fix, it needs to be done carefully to avoid leg flickering like on the tribal animations. I will also have to make the "brotherhood combat armor" variant for Fallout et tu, which ... I'm not sure yet when I will start. Thing is, I'm really fucking exhausted now. So if people are motivated and want to help with fixing the above mentioned issues (@.Pixote. ?) or more, that would be really fucking great. So yeah, that's it for now.