Broken Roads - Post-Apocalyptic CRPG set in the Land Down Under

Discussion in 'General Gaming and Hardware Forum' started by CerberusGate, Oct 2, 2019.

  1. CerberusGate

    CerberusGate I should save my game in a whole new slot

    Jun 6, 2016
    Last edited: Oct 2, 2019
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  2. Proletären

    Proletären Mildly Dipped

    Mar 15, 2012
    Nice! I made a newspost about this unknowing we already had a thread.

    It certainly looks good however the voice over in the trailer isn't an example of good writing. But it's a long time till 2021 so they have a lot of time to sharpen.
  3. Mr Fish

    Mr Fish ...The pain of being dead...

    Sep 11, 2010
    Looks interesting enough. Aesthetically it is the closest to Fallout yet. Is the morality system all there is to it though or is there a stat and or skill system?
  4. Proletären

    Proletären Mildly Dipped

    Mar 15, 2012
    On their website they say that they have a "classless system". There are expericence and leveling. On one of the screenshots you can see that there's a medicine skill, so there are probably other skills as well. There also appears to be traits based on the morality system.

    Attributes are confirmed as:

    Strenght, Agility, Resolve, Precision, Intelligence, Charisma, Speed and Awareness.

    Edit: Found an interview with the devloper here which sheds some light on things.

    Last edited: Oct 2, 2019
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  5. Kohno

    Kohno Water Chip? Been There, Done That

    Jul 30, 2009
    Looks pretty nice, actually.

    I’m kind of tired of seeing that ”empty/half full/full” shield icon and mechanic copypasted in every TB game that gets made these days (same as with the other XCOM lookalikes), but that’s not really a complaint worth pushing forward.

    I wish someone’d take GTA 2 as a base example to craft a topdown TB RPG.
  6. naossano

    naossano So Old I'm Losing Radiation Signs

    Oct 19, 2006
    You better wake me up when it get released.