Fallout 2 mod Can't leave Toxic Caves in Megamod

Discussion in 'Fallout General Modding' started by Ophanim, Jun 22, 2020.

  1. Ophanim

    Ophanim First time out of the vault

    3
    Feb 3, 2017
    I just installed MIB88's megamod and I went to Klamath to rescue Smiley, but now I can't leave. I saw that someone called Nirran said to "make sure hires ini has map_edges set to megamod242(the folder)" but I'm very dumb and I don't know what that means. Any help would be very much appreciated. I'm playing with the screen zoomed in and I have scaling x2 on, but changing the resolution doesn't help. I moved f2 res from the Map Edges folder into the Megamod 242 folder, but that hasn't helped either. I also noticed that the game didn't have the proto folder installed in the root, so I extracted it from the zip file into the Fallout 2 folder.
     

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  2. Ophanim

    Ophanim First time out of the vault

    3
    Feb 3, 2017
    Do I need to manually edit the .ini file?