CD-Action Fallout 3 preview

Discussion in 'NMA News and Information' started by Brother None, Jul 12, 2007.

  1. Sorrow

    Sorrow So Old I'm Losing Radiation Signs

    Feb 9, 2006
    That's fucking pathetic. But it wasn't unexpected - as I said CDA isn't a reliable source of information.

    That's a common misconception - I used to frequent a polish Fallout community and most of it's members were ignorant apologists.
     
  2. FeelTheRads

    FeelTheRads Vault Senior Citizen

    Sep 15, 2004
    Right, and for what reason should I think that's a bad translation, hmm?
    Because I should trust Bethesda they wouldn't do another idiocy along with the others so far?

    Yeah, good reason. Really.
     
  3. Brother None

    Brother None This ghoul has seen it all
    Orderite

    Apr 3, 2003
    A dog called Dogmeat is in the game. This has been a public secret for months now. Pay attention.
     
  4. Per

    Per Vault Consort Staff Member Admin

    Apr 1, 2004
    Um, why? The magazine is presumably real. It's a translation by a well-known community member fluent in Polish and English. Do you think he would lie about what the magazine says or that he would be likely to accidentally add or detract information as he translates?
     
  5. janjetina

    janjetina First time out of the vault

    71
    May 31, 2007
    Re: CD Action Fallout 3 preview

    How many good 1st person view CRPGs are there? Two (Vampire:Bloodlines and Daggerfall). Compare that to much higher number of quality CRPGs with isometric perspective (not to mention a little game called Fallout) and you have to wonder if this guy is getting paid by Bethesda or he simply has "stupid spirits". Apparently, reading comprehension is not a prerequisite for journalism related to gaming film, otherwise reading no more than one interview with any of the original creators of Fallout would preclude them from polluting the paper with Bethesda marketing bullshit FP=roleplay.
    As for technical limitations, FPP games from late 90s (Daggerfall) are infinitely closer to FPP games of today (like Fallout 3) compared to the difference betwen today's FPP games and reality. Using any graphic aspect as an argument for character identification in an RPG is invalid.
     
  6. Black

    Black Vault Senior Citizen

    Jun 21, 2007
    Somehow I feel sorry for every Fallout fan out there just because CD-Action is in my country... *sigh*
    And to think that Gem (person who wrote this article) is another 'big Fallout fan' -,-
    Anyway, I talked about this article on their forum and it turned out to be even more pathetic... Sad, huh?
     
  7. janjetina

    janjetina First time out of the vault

    71
    May 31, 2007
    Anyone thinking Oblivion is an example of a game where you can identify with a character (or anyone thinking Oblivion is a RPG), and I suspect that the author belongs to that special group, should be made to drink toilet water.
     
  8. Autoduel76

    Autoduel76 Look, Ma! Two Heads!

    373
    May 14, 2007
    Re: CD Action Fallout 3 preview

    prostetution's in?
     
  9. Vault 69er

    Vault 69er Water Chip? Been There, Done That

    897
    May 3, 2007
    Re: CD Action Fallout 3 preview

    That's just an assumption by a hack journalist.
    In any case, Pete Hines is a lying liar who lies. That very quote is a total lie.

    Also, I'd rather not have prostitution around just so Todd can say "LOOK! TEH SPIRAT OF FALLOUT LOL!!!1eleven"
     
  10. Briosafreak

    Briosafreak Lived Through the Heat Death

    Dec 18, 2003
    Yeah, it's a dog NPC, that they've called Dogmeat as a nod to the old character. I like it, a bit of nostalgia on a sometimes too "next gen" game.
     
  11. Autoduel76

    Autoduel76 Look, Ma! Two Heads!

    373
    May 14, 2007
    Correct me if I'm wrong, but dogmeat wasn't ever really "introduced" as dogmeat in Fallout 1 anyway, was he?

    You just take him off that guys hands and the only reason you know he's called dogmeat is by mousing over him and reading combat descriptions.

    Its not as if he's "officially" named dogmeat, it's just what this dog is called in Fallout.

    I imagine it would be the same in Fallout 3. Find a dog. Dog's called "dogmeat". I don't see how it's a problem.
     
  12. FeelTheRads

    FeelTheRads Vault Senior Citizen

    Sep 15, 2004
    Then again, you never see any problem with what Bethesda does.

    *drum roll*
     
  13. Per

    Per Vault Consort Staff Member Admin

    Apr 1, 2004
    The Fallout 2 manual intro should be canon, though.
     
  14. lisac2k

    lisac2k Vault Senior Citizen
    Modder

    Oct 26, 2004
    It is. Importing a random feature from the prequels for the sake of importing only or shutting the mouths of the fans, still making the sequel which diverges from the prequels a few parsecs away looks problematic to me.
     
  15. whirlingdervish

    whirlingdervish Brahmin Cavalry Commander

    Jul 3, 2007
    well in F02 you could get a dog called Laddie and one called Dogmeat and one called K-9 and one called robodog and even the unnamed pariah dog.

    I have a feeling the naming actually did mean something considering the fact that they had many dogs with many names.


    Does any of that change the fact that they should NOT have an NPC named dogmeat, who happens to be a dog, but exists years after the original one died, and lives on the complete other side of the destroyed country who's central states were described as a "Radioactive dustbowl"?


    It's asinine to suggest that this wasn't just a bone that bethesda is throwing at us to shut us up.
     
  16. Briosafreak

    Briosafreak Lived Through the Heat Death

    Dec 18, 2003
    It's a nice bone though, I'm looking forward to meet the mutt. There are other things that are much more important for us to whine.
     
  17. whirlingdervish

    whirlingdervish Brahmin Cavalry Commander

    Jul 3, 2007
    I'd much rather they threw us a bone that was worth something other than a hint of nostalgia.

    something like staying true to the canon, or making the game true to the atmosphere, or putting in humor that isn't reminiscent of BOS and chock full of "FUCK FUCK FUCK FUCK FUCK FUCK FUCK", or eyeball shots which were the most effective aimed shot in the games against a variety of creatures...

    I could go on for some time listing possible bones that bethesda could throw us that would actually mean something to me, and that would make the gameplay a bit more like a Fallout game.

    Sometimes it hurts just to think of the tons of awesome features that they ripped out of the fallout universe, that no other game franchise ever did so well..
     
  18. Brother None

    Brother None This ghoul has seen it all
    Orderite

    Apr 3, 2003
    The "problem" is if they're going to try to use this as an indication that they're staying true to Fallout, as a part of the hype. Like I said, I don't mind, but I don't care either, as long as it is not used for PR
     
  19. SuAside

    SuAside Testament to the ghoul lifespan
    Admin

    May 27, 2004
    Re: CD Action Fallout 3 preview

    nah, just dump the perspective, half the setting, use the wrong kind of humour, make it a lot more linear, etc etc. :clap:
     
  20. Vault 69er

    Vault 69er Water Chip? Been There, Done That

    897
    May 3, 2007
    Re: CD Action Fallout 3 preview

    Pete Hines, ever the master of double-talk, is clearly speaking the truth for once.
    They have no intention of removing anything that makes Fallout Fallout. Because they already did, long long ago. What's left? Vault Boy? LOL violence? Nope, won't be removing that! No siree! :roll: