It's no secret that Fallout, Fallout 2, and Fallout New Vegas are beloved by fans of the series for having things like a meaningful RPG system, reactive worlds, and high levels of internal narrative consistency. No game is perfect though, which is why I'm asking you, what did these revered titles get wrong gameplay wise? What have other entries in the series like Fallout Tactics, Fallout Brotherhood Of Steel, Fallout 3, and Fallout 4 gotten right? What do other games in the genre pull off better than Fallout, Fallout 2, and New Vegas? Some ground rules for the thread: 1. 'Nothing.' is not a constructive answer, and implies bias. Please avoid 'nothing' comments unless you legitimately have something useful to add to the conversation. 1a. This is not a narrative discussion. Everybody on this website already knows that super mutants don't make sense in Fallout 3. If you find your point based around something related to Fallout's mythology, lore, or writing, please take it into another thread.