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AK-112 New Version. I tried to make the AK-112 assault rifle look closer to a real-life AK rifle, so I modified the barrel a bit and added a gas tube over it. The result looks somewhat like an AK-105 carbine.
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AK-112 Long Barrel. My second attempt to make AK-112 look closer to a real-life AK rifle. I extended the barrel and edited the gas tube on my AK-115. Now it looks more like an AK-74 rifle, or the rifle which the female hero is holding in one of FO1 concept arts.
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AKS-112U. Yup, an AKS-74U or "Krinkov" type of modification, obviously.
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AK-112 Alternative. Yet another variation of my Assault Rifle Remix, based on AKS-112U.
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RPK-112. I extended the barrel even longer, added a bipod, and edited the stock to make it look heavier to create an LMG type weapon.
Download all variations of Assault Rifle Remix.
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A battle rifle of some sort, original concept from Tagaziel's Fallout 2 canon tuning thread. Basically it's just an XL70E3 changed from the bullpup layout to a conventional one. I also added green & orange color lens for the scope, shortened the barrel, and extend the magazine a bit.
Download Battle Rifle.
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Fallout 2 canon tuning weapon: MAC-27. The replacement for M3A1 "Grease Gun" SMG. Tagaziel's FRM (leftmost) is a tad too compact for my taste, so I made my own variation. I kept the cylindrical look of the receiver, extended the magazine, and added a wooden stock.
Download MAC-27.
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Fallout 2 canon tuning weapon: H&K MP10. The replacement for H&K P90c. Tagaziel's FRM (left) is a bit plain for my taste, so I mixed different parts of x'il's variations to make a more colorful two-tone version.
Download H&K MP10.
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I tried to add an extended magazine to the hunting rifle. In order not to make the gun look awkward, I removed some strings on the receiver and tweaked the angle of the grip. Later on I cleared all the strings for a cleaned/fully repaired hunting rifle.
Download Hunting Rifle edits.
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Just a shortened version of the original Desert Eagle. I took the wider grip from x'il's magnum to make the pistol look heavier.
Download Desert Eagle edits.
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A double-barreled Pipe Rifle. I got the idea after watching James Bond using a double rifle in Skyfall.
I think it might be a good idea to improve the pipe rifle a bit, to make players more willing to use it in the early stage of the game.
Download Double-barreled Pipe Rifle.
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Original:
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My edit:
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Terbitator released a compilation of all weapons he made for EC: Paris in 2011, but the colors didn't completely match Fallout palette. Pixote kindly helped me convert the image with minimal loss of details. I darkened the magazine to prevent it from blending in the background of active item slot, and added scopes with green & orange color lens and a longer barrel.
Download Terbitator's EC: Paris Unnamed SMG/Carbine.
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Another edit of weapons from Terbitator for EC: Paris. I added a couple of details and some sort of laser aiming device.
Download Terbitator's EC: Paris Unnamed SMG/Carbine 2.
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I found the ripped "Fallout 1/2 Armory" Totemic Sanctuary website in one of my old backup HDDs. =Totem= made a GIF image for Zip Gun as a suggestion. It uses a modified 14mm Pistol grip and trigger with a shortened Pipe Rifle barrel. I patched up the back end of the barrel and edited the markings on it a bit.
Download Totem's Zip Gun.
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A set of metal armor from the Doom mod "Kriegsland".
The torso part of original sprite is a bit dull and doesn't fit very well with the right shoulder. Dreki added some highlights to make the parts look more unified, and I did some touch-ups afterward.
Download Kriegsland Metal Armor
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Lexx posted a WIP image of Fallout 4 mod "Wasteland Overhaul" on the NMA discord and piqued my interest. I took the drum magazine used in my AK-112 remix and adjusted its shape to fit the perspective, and Lexx added some shading on it for a more uniform look.
Download Combat Shotgun (Exp. Mag.)
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Lexx toyed around with the vanilla graphics one day, hand-painted the stock, and changed the barrel to make it not look bent upward. Then I touched up the highlight on the barrel for a more vanilla feel.
Download Mauser Pistol edits.
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I recolored the color stripe on some ammo to yellow for the new "Ball" ammo type. The idea is to have a "standard issue" type of ammo in the game. I also made a .44 Magnum AP like in Fallout Tactics.
Download Ammo edits.
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A simple edit that changes the visuals of the 14mm Pistol to be more in line with the 12.7mm Pistol in New Vegas. I cut off the original magazine, patched the trigger guard, and added a baseplate to the grip.
Download alternative 14mm Pistol.
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