i am planning a campaign and i have chosen the 2.0 rules because they seem the like the closest to a 1:1 translation of the systems from fallout 1 and 2.
one of my favorite things about it is the strategic combat, however im concerned about it being very number crunchy. im worried that it might bore my players if the encounters ending up getting drawn out too much.
is this a valid concern? am i stressing about nothing? if not what can i do about it?
first time GM btw
one of my favorite things about it is the strategic combat, however im concerned about it being very number crunchy. im worried that it might bore my players if the encounters ending up getting drawn out too much.
is this a valid concern? am i stressing about nothing? if not what can i do about it?
first time GM btw