Destructable Buildings Mod

Discussion in 'Fallout 3 and New Vegas Modding' started by TamaNeko, Jun 3, 2009.

  1. TamaNeko

    TamaNeko It Wandered In From the Wastes

    151
    Apr 8, 2003
    Still a work in progress as it just came out a few days ago, but it has potential.

    http://www.youtube.com/watch?v=16NSIigt81c

    Man, I gotta learn how to use the GECK. After that fiasco with Roy, I wouldn't mine turning Tenpenny Tower into a rubble with this mod! :twisted:
     
  2. Oracle

    Oracle Vault Senior Citizen

    May 19, 2003
    an modern FPS needs destructible buildings? isn't red fraction the master in this field?

    anyway i'm interested in such mods however hope they can fight the lag that been caused by flying around debree
     
  3. Beelzebud

    Beelzebud A Smooth-Skin

    675
    Mar 6, 2008
    Their engine can't handle this. Look at how bad the frames per second get when even just looking at the building. There is some major choppiness going on there. When he shoots it, the game nearly comes to a stop before the bricks start flying.
     
  4. Blackened

    Blackened I should set a cutom tite

    598
    Jun 29, 2008
    So, it's entirely possible if made with low graphics - less or no parts flying.
     
  5. Evarin

    Evarin First time out of the vault

    32
    May 29, 2009
    I actually saw a mod whos sole purpose was to give you the speech option of, "I will make you pay for what you did." You can then hunt down the Ghouls of Tenpenny and get revenge without the Karma hit. Had some other little tweaks to that storyline, but I know exactly what you mean, and apparently so did that mod maker.
     
  6. Goes

    Goes First time out of the vault

    4
    Oct 31, 2008
    Just how much modding is involved here ?
    looks to me he just stacked bricks in a "houselike fashion" and the basic physics engine takes it form there ?