Does anyone remember ANY Fallout 3 characters?

Discussion in 'Fallout 3 Discussion' started by Earth, Apr 27, 2013.

  1. Vice Gray

    Vice Gray First time out of the vault

    35
    Jun 11, 2013
    I remember this Slaver named Forty. Always thought it was an awesome nickname that did not need much of back story.
     
  2. SnapSlav

    SnapSlav NMA's local DotA fanatic

    Jul 1, 2012
    That's not far off from what I hoped (for a long time, now) could be done to FO2. Only in FO2's case it was for the sake of circumventing the outdated engine's limitations, not circumventing poor writing and content. But a FO3 that was modded practically until it was unrecognizable, where almost ALL of the voice acting was just done away with (both to spare us from how terrible it all sounded, and to allow liberal editing of all of the silliness without worrying over text not matching the words), where the game was viewed from a top-down perspective from farther away (if not necessarily isometric), and where the story, events, people, and factions were all modified to be something much more practical and not canon-breaking... That's a FO3 I could play and, dare I dare to say it, even love.

    Change the East Coast Brotherhood into just some group of tech junkies, possibly an East Coast equivalent to the Midwest Reaver movement. Have the events take place somewhere around 20-60 years after the Great War, so the devastation could make sense, yet not be so soon that James' pre-baby life topside would be too unlikely. Redo all of the skills, stats, game mechanics, enemies, AI, and anything else that can apply so as to structure it more like a functional RPG which presents both a challenge to the player and many options on how to approach it. Essentially, change everything, keep the "essence" intact. That's all that people really like about the game, after all.
     
  3. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    I'm afraid it is way to toxic to be cleansed, better dump the thing in a hole and bury it in concrete, pretend it never happened and start over again with a new Fallout 3.

    I honestly don't see what is so appealing to visiting the Capitol Wasteland, there really is nothing that could not be put on a map like the ones used in Fallout 1 and Fallout 2 and completely ignore the rest of the region.

    Heck I rather would like to see Pittsburg/The Pitt turned into a full region.
     
  4. Dukeanumberone

    Dukeanumberone It Wandered In From the Wastes

    147
    Jul 11, 2012
    Defeatist garbage.
     
  5. ScarletHound

    ScarletHound First time out of the vault

    1
    Jul 14, 2013
    Burke, Sheriff Simms, Moira, Sticky, Three dog, Fawkes, Dad, President Computer man, Retard Rednecks.
     
  6. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    Why? Because I realize that the foundation is to bad to begin with?
     
  7. Wishbone

    Wishbone Virgin

    16
    Jun 29, 2013
    I remember Sticky for two reasons, one, he's annoying as shit, and two, I was watching some guys play Fallout 3 and they joked that Sticky's name was Sticky because he had a wet-dream and ejaculated all over himself. Thus, he became sticky. Anyway, I remember everyone said in the quote above, Dukov, Clover, Eulogy Jones, mostly because Clover won't shut the hell up about him, Mayor MacCready, Amata, and the Overseer.
     
  8. Earth

    Earth Vault Senior Citizen

    Apr 7, 2013
    Yeah I can't see how you could implement all the stuff SnapSlav said. Might as well just remake the whole game from scratch. <sigh, if only I had a couple of million and a team of game designers lying around.

    We could always just say FONV is Fallout 3 and forget the old one ever happened.
     
  9. Earth

    Earth Vault Senior Citizen

    Apr 7, 2013
    Your quote has opened my eyes. That's exactly how it is.
     
  10. The Dutch Ghost

    The Dutch Ghost Grouchy old man of NMA Moderator

    Jan 11, 2004
    That is what I go with, but at times I still wish Van Buren was made.
    If that had been the last Fallout game I could have lived with it. (if every planned feature had been put into it, including rebuilding railway tracks and rebuilding settlements such as Fort Abandon and a very nice city block at Hoover Dam with the help of freed slaves)

    And in the end confronting Dr Presper on board BOMB001 to decide to fate of the West coast and Mid West.
     
  11. Akratus

    Akratus Bleep bloop.

    May 14, 2011
    http://www.youtube.com/watch?v=P3ALwKeSEYs
     
  12. SnapSlav

    SnapSlav NMA's local DotA fanatic

    Jul 1, 2012
    Heh, that's a pretty colorful way of showing support for a sentiment I voiced. =)
     
  13. Dukeanumberone

    Dukeanumberone It Wandered In From the Wastes

    147
    Jul 11, 2012
    Dutch
    Yeah pretty much.
     
  14. Makta

    Makta The DICKtator

    Jul 29, 2010
    Hahaha GARY!

    How could i forgot to mention Gary? :<
     
  15. coldroll

    coldroll Fuck Bethesda

    188
    Jul 4, 2012
    I agree with everything you said except making it like Fallout 1 & 2 that would never sell nowadays.
     
  16. Earth

    Earth Vault Senior Citizen

    Apr 7, 2013
    With the popularity of games like Diablo and League of Legends, I think a game like Fallout 1 and 2 could still sell. But this would only be if Fallout 3 had never been made to begin with. So yeah, you're probably right. People expect an FPS Fallout game, not isometric, so today, with FO3 and FONV existing, yeah it probably wouldn't sell.

    All I can say is CURSE YOU BETHESDA!!!
     
  17. alpha34

    alpha34 First time out of the vault

    2
    Jul 21, 2013
    I agree Bethesda has taken the genre in a different (and shitty direction). I loved the originals and have probably spent close to 100 hours on each game( maybe a little more on fallout 2). But yeah, the isometric turn-based games from the late 90's those could sell.
     
  18. Makta

    Makta The DICKtator

    Jul 29, 2010
    Actually it is not that bad. Sure they need to step it up and fix a lot of things but from what you can see in the moding community it won't require that much to make this kind of games quite awesome as long as they won't do a F3/NV with the lore VA and lore.
     
  19. BigBoss

    BigBoss Your Local Scrub

    957
    Dec 24, 2012
    Haha, this.

    One character that stands out for me though is Butch.

    While I didn't much agree with the way the devs created Fallout 3, I loved the way they portrayed the vaults. Something about the vaults, I felt like I was literally a teenager in a retro-futuristic 50's area.

    The way Fallout 3 portrayed the vaults was enough form me not to completely hate the game. I always like the way the landscape looked. It made me feel like I was "actually in a post-nuclear apocalyptic US" if that makes any sense.

    The combat, dialogue (outside the vault), and characters (again, outside the vault) however, I didn't care to much for. I also thought the weapons they included were too basic, and there weren't enough. Besides the Fatman, Energy Weapons, and Power Fist, all of the other weapons struck me as just bland, and boring. New Vegas fixed this though, especially with Old World Blues.
     
  20. Alesia

    Alesia It Wandered In From the Wastes

    197
    Mar 3, 2013
    What? There was only one operational vault in the entirety of Fallout 3 and you were only there for like 30min of playtime. After that the vault went to hell and despite you helping them, you still get exiled. The rest of them make no sense either. Vault 77 (albeit was never actually portryed in game) you mean to tell me Vault Tec spent billions to build this thing for one guy and a box of puppets? 87 with its canon breaking "modified FEV" that makes you wonder why they would make supermutants as part of a social experiment. 108(?) pumping LSD gas into the air. And of course the GARY! vault where somehow all these clones are still alive 200 years after they were created. The only experiment that made minor sense was the one that played white noise all day (92 I think it was). Even 101 was kind of senseless, they already had V13 to test extended isolation, why did they need a second? 101 should have just been a control vault and the fact it never opened been placed on the original overseer and his own agenda being passed down.